mirror of
https://github.com/KartKrewDev/RingRacers.git
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* They're clearly not quick enough at the job, since it causes a bunch of silly race conditions.
* Instead, K_UpdateHnextList and K_CleanHnextList are in charge of removing them, which are called in the circumstances itemamount (and itemheld/eggmanheld) is changed.
* Also, tweak a few places so that trailers AND orbiters can use the same system.
Also, some minor thingies.
* Turn all the useless ```if (a) { A } else if (!a) { B }``` bullshit into ```if (a) { A } else { B }``` bullshit.
* Fix up some minor inaccuracies in the playerarrow stuff that doesn't result in creating more sprites.
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| djgppdos | ||
| dummy | ||
| FreeBSD/SDL | ||
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| Linux64/SDL | ||
| MasterClient | ||
| MasterServer | ||
| Mingw | ||
| Mingw64 | ||
| nds | ||
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| SDL/Release | ||
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| Wii/SDL | ||
| WinCE/SDL/Release | ||
| XBOX/SDL | ||
| .gitignore | ||