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toaster afafdea14b readfollower: Fix plenty of memory unsafety
- Fix uninitialised memory usage caused by goofy delayed strcpy
- Use strlcpy instead of strcpy for unknown length sources, just for additional memory safety
- Remove opportunity for printing a number of more than one digit into a buffer only two chars long
2023-01-05 19:31:49 +00:00
.circleci
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
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cmake cmake: Remove SDL2_mixer and OpenMPT 2023-01-04 16:51:12 -06:00
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extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src readfollower: Fix plenty of memory unsafety 2023-01-05 19:31:49 +00:00
thirdparty cmake: Split common deps setup scripts 2023-01-04 17:30:45 -06:00
tools
.clang-format Add srb2::io streams abstraction 2022-12-30 21:15:44 -06:00
.editorconfig Add srb2::io streams abstraction 2022-12-30 21:15:44 -06:00
.gitattributes
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt cmake: Remove SDL2_mixer and OpenMPT 2023-01-04 16:51:12 -06:00
comptime.bat
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.