RingRacers/src/hardware
2016-08-10 19:54:07 +01:00
..
r_minigl
r_opengl NULL checks 2016-06-13 10:07:10 -04:00
s_ds3d
s_fmod
s_openal MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
hw3dsdrv.h
hw3sound.c *_Random is now *_RandomByte. 2016-03-29 16:27:55 -07:00
hw3sound.h
hw_bsp.c
hw_cache.c
hw_data.h
hw_defs.h whitespace cleanup 2016-01-21 13:53:21 -05:00
hw_dll.h added printf checks to hardware's I_Error 2016-06-12 16:08:48 -04:00
hw_draw.c V_DrawFill in OGL now consistent with software 2016-04-06 18:33:38 -07:00
hw_drv.h
hw_glide.h
hw_glob.h Well, we don't need "experimental" slopes anymore either 2016-03-09 01:09:21 -08:00
hw_light.c SF_MACHINE. Currently only changes drowning, but could do more. 2016-07-16 22:43:49 +01:00
hw_light.h
hw_main.c Merge branch 'public_next' into master 2016-07-11 16:22:05 -04:00
hw_main.h Disable the corona-related consvars unless ALAM_LIGHTING macro is enabled 2016-04-21 18:50:30 +01:00
hw_md2.c woops, renamed superwhite to supersilver during writing and forgot to change this comment 2016-08-10 19:54:07 +01:00
hw_md2.h Colour Changing MD2s 2016-02-09 18:04:59 +00:00
hw_trick.c
hws_data.h