..
android
blua
djgppdos
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
dummy
hardware
Merge branch 'object_tweaks' into 'master'
2019-10-25 17:45:48 -04:00
locale
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
sdl
Merge branch 'window-focus-music' into 'master'
2019-10-25 15:37:06 -04:00
win32
On the recommendation of Sryder, revert everything relating to the cpusleep changes except for the new default value of 1.
2019-10-13 13:12:07 +01:00
.gitignore
am_map.c
INT32 -> boolean
2019-09-24 19:49:24 -03:00
am_map.h
remove unused macros
2019-09-24 19:54:16 -03:00
Android.mk
apng.c
apng.h
Remove references to old console ports that slipped in from the 2.1 source code a while back
2019-08-20 14:13:38 +01:00
asm_defs.inc
b_bot.c
There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
2019-10-06 15:11:00 +01:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c
Merge branch 'james-kart' into 'master'
2019-10-25 15:36:40 -04:00
command.h
comptime.c
config.h.in
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
console.c
Improved "HELP" command!
2019-10-15 13:36:04 +01:00
console.h
d_clisrv.c
Merge branch 'set-name-on-join' into 'master'
2019-10-25 15:38:21 -04:00
d_clisrv.h
Merge branch 'set-name-on-join' into 'master'
2019-10-25 15:38:21 -04:00
d_event.h
d_main.c
Merge branch 'use-zones-pk3' into 'master'
2019-10-26 15:33:13 -04:00
d_main.h
d_net.c
Replace ping command with a condensed and sorted version
2019-10-22 19:40:05 -07:00
d_net.h
d_netcmd.c
Overhaul the map command
2019-10-27 14:02:36 -07:00
d_netcmd.h
Merge branch 'set-name-on-join' into 'master'
2019-10-25 15:38:21 -04:00
d_netfil.c
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
d_netfil.h
d_player.h
Merge branch 'master' into metalstuff
2019-10-26 08:30:37 +08:00
d_think.h
d_ticcmd.h
dehacked.c
Merge branch 'master' into metalstuff
2019-10-26 16:07:59 +08:00
dehacked.h
doomdata.h
Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
2019-08-12 14:00:26 +01:00
doomdef.h
Overhaul the map command
2019-10-27 14:02:36 -07:00
doomstat.h
Lots of changes
2019-10-15 22:54:21 -04:00
doomtype.h
Overhaul the map command
2019-10-27 14:02:36 -07:00
endian.h
f_finale.c
Merge branch 'master' into newmenus
2019-10-13 20:12:48 -04:00
f_finale.h
uh
2019-08-19 14:43:48 -03:00
f_wipe.c
fastcmp.h
filesrch.c
Mark new-style log names as loaded.
2019-09-20 17:43:41 +01:00
filesrch.h
g_game.c
Merge branch 'master' into knuxstuff
2019-10-26 05:53:49 +08:00
g_game.h
Miscellaneous window de-focus options
2019-10-22 21:15:20 -07:00
g_input.c
Add scroll-wheel weapon changing to default controls
2019-10-13 15:19:31 +01:00
g_input.h
g_state.h
Merge branch 'ending' into 'master'
2019-08-03 16:23:51 -04:00
hu_stuff.c
Basic outline color support.
2019-10-10 02:00:52 -04:00
hu_stuff.h
Basic outline color support.
2019-10-10 02:00:52 -04:00
i_addrinfo.c
Merge branch 'public_next' into private
2019-08-08 23:41:19 -04:00
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
2019-08-04 12:03:57 +01:00
i_system.h
i_tcp.c
New -port command line paramater
2019-10-13 20:04:45 -04:00
i_tcp.h
i_video.h
info.c
Merge branch 'master' into metalstuff
2019-10-26 16:07:59 +08:00
info.h
Merge branch 'master' into metalstuff
2019-10-26 16:07:59 +08:00
keys.h
lua_baselib.c
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
lua_blockmaplib.c
lua_consolelib.c
Merge branch 'public_next'
2019-08-25 18:18:59 +01:00
lua_hook.h
New intermission thinker hook
2019-10-13 20:50:46 -04:00
lua_hooklib.c
Change this for consistency.
2019-10-14 21:47:20 -04:00
lua_hud.h
lua_hudlib.c
A bunch of stuff
2019-10-14 02:24:44 -03:00
lua_infolib.c
Fix range print for getter error (setter was caught ahead of time)
2019-08-24 22:56:20 +01:00
lua_libs.h
Lua save-banks!
2019-08-24 18:25:27 +01:00
lua_maplib.c
Write a new hack for getting sector->linecount from sector->lines in Lua, to put my mind at rest about it at last.
2019-09-25 20:27:41 +01:00
lua_mathlib.c
Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
2019-08-12 14:00:26 +01:00
lua_mobjlib.c
Move INLEVEL macros for mobj_get and mobj_set to prevent mixed code/declaration errors.
2019-10-24 21:14:51 +01:00
lua_playerlib.c
Allow access to players userdata outside levels.
2019-10-14 22:12:26 -04:00
lua_script.c
Merge branch 'mi-tinkers-with-lua-again' into 'master'
2019-10-25 15:27:55 -04:00
lua_script.h
lua_skinlib.c
Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
2019-09-11 17:32:41 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale.
2019-09-08 21:21:36 +01:00
m_cheat.h
2D toggle command
2019-09-06 20:51:39 -04:00
m_cond.c
Lots of changes
2019-10-15 22:54:21 -04:00
m_cond.h
Lots of changes
2019-10-15 22:54:21 -04:00
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c
Missing ;
2019-10-27 12:03:52 +01:00
m_menu.h
Merge branch 'newmenus' into 'master'
2019-10-25 17:46:16 -04:00
m_misc.c
Overhaul the map command
2019-10-27 14:02:36 -07:00
m_misc.h
Better directory structure
2019-09-08 01:29:09 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
()
2019-09-12 16:12:31 -03:00
Makefile
Use zones.pk3 instead of zones.dta.
2019-09-29 05:31:50 +02:00
Makefile.cfg
Merge branch 'public_next'
2019-09-03 19:07:57 +01:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into object_tweaks
2019-10-25 20:32:15 +01:00
p_floor.c
Modify initial platform sink to be more natural, while still toeing the line between "forgiving" and "punishing".
2019-10-20 19:13:46 +01:00
p_inter.c
Merge branch 'master' into metalstuff
2019-10-26 16:07:59 +08:00
p_lights.c
p_local.h
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
p_map.c
Merge branch 'master' into knuxstuff
2019-10-26 05:53:49 +08:00
p_maputl.c
lmao I forgot the backside FOF
2019-10-21 14:44:16 -07:00
p_maputl.h
p_mobj.c
Differing signedness comparison
2019-10-25 21:44:34 -07:00
p_mobj.h
Grouped MFE_TOUCHLAVA together with the other liquid-related flags
2019-10-05 20:10:07 +02:00
p_polyobj.c
Remove commented out P_CheckSector calls and add extra comments explaining the situation
2019-08-15 14:21:19 +01:00
p_polyobj.h
p_pspr.h
p_saveg.c
Fix restoration of delayed linedef executors in P_NetUnArchiveThinkers for real
2019-10-19 14:51:24 +02:00
p_saveg.h
p_setup.c
Merge branch 'newmenus' into 'master'
2019-10-25 17:46:16 -04:00
p_setup.h
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
p_sight.c
p_slopes.c
Fix all our landing woes. (For now.)
2019-08-10 16:06:59 +01:00
p_slopes.h
p_spec.c
Merge branch 'linedef-153' into 'master'
2019-10-25 16:56:19 -04:00
p_spec.h
p_telept.c
* Store gravflip ( resolves #206 ) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
2019-09-07 22:12:47 +01:00
p_tick.c
Revert my old attempt of making the level music fade out before game over jingle
2019-10-19 14:36:30 -04:00
p_tick.h
p_user.c
Fix unsigned/signed comparisons.
2019-10-27 11:18:37 +00:00
r_bsp.c
Make polyobjects agree with sector lighting/colormap like a FOF.
2019-08-22 22:30:36 +01:00
r_bsp.h
r_data.c
remove last few specks of Windows CE code I missed years ago
2019-10-22 16:39:44 +01:00
r_data.h
remove duplicate NearestColor prototype
2019-10-13 19:45:35 -03:00
r_defs.h
Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST
2019-10-19 22:20:48 +02:00
r_draw.c
Add new dashmode colormap
2019-10-21 04:37:56 +08:00
r_draw.h
Add new dashmode colormap
2019-10-21 04:37:56 +08:00
r_draw8.c
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
r_draw16.c
r_local.h
r_main.c
Merge remote-tracking branch 'origin/master' into openglskydome2
2019-09-27 22:47:10 -03:00
r_main.h
r_plane.c
Merge branch 'james-kart' into 'master'
2019-10-25 15:36:40 -04:00
r_plane.h
Revert "Revert "Merge branch 'flats-png_port' into 'master'""
2019-09-09 15:05:17 -04:00
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c
Fix compile warnings
2019-10-23 13:46:30 +08:00
r_things.h
Continue screen! With aaaaaall the new assets to go with it.
2019-09-11 00:50:51 +01:00
s_sound.c
Fix MIDI not being disabled when non-native
2019-10-26 12:09:27 -04:00
s_sound.h
Console variables to toggle music/sound playing when the window is unfocused
2019-10-23 17:21:09 -07:00
screen.c
Apply HUD translucency to ping and FPS counters
2019-10-22 21:54:09 -07:00
screen.h
remove last few specks of Windows CE code I missed years ago
2019-10-22 16:39:44 +01:00
sounds.c
* New object types!
2019-10-18 18:33:45 +01:00
sounds.h
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into rvz-hardcode
2019-10-08 19:43:43 +01:00
st_stuff.c
Merge branch 'master' into newmenus
2019-10-13 20:12:48 -04:00
st_stuff.h
Continue screen! With aaaaaall the new assets to go with it.
2019-09-11 00:50:51 +01:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
* Implement fixes/tweaks as written on the gitlab.
2019-10-19 18:15:54 +01:00
v_video.h
A bunch of stuff
2019-10-14 02:24:44 -03:00
vid_copy.s
w_wad.c
Merge branch 'nmus-pk3' into 'master'
2019-09-20 11:35:22 -04:00
w_wad.h
Allow PNG graphics to be used as patches
2019-09-11 16:59:28 -03:00
y_inter.c
Merge branch 'newmenus' into 'master'
2019-10-25 17:46:16 -04:00
y_inter.h
z_zone.c
z_zone.h