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Sal bbcf85d50a Merge branch 'fix-first-capsule' into 'master'
Fix HUD crash if popping a capsule before any item box

Closes #368

See merge request KartKrew/Kart!817
2022-12-18 06:01:20 +00:00
.circleci
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc
extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Fix HUD item flicker crash 2022-12-17 18:55:38 -08:00
thirdparty cmake: Fix png and openmpt builds in clean envs 2022-12-12 13:27:09 -06:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt Merge branch 'master' into cmake-sources 2022-12-15 19:54:59 -05:00
comptime.bat Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.