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android
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blua
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djgppdos
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dummy
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hardware
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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locale
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sdl
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Fix mouse in controls setup menu
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2020-01-18 20:18:20 +01:00 |
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win32
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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apng.c
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apng.h
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asm_defs.inc
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b_bot.c
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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command.h
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Merge branch 'local-lua-commands' into 'next'
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2020-01-08 16:14:30 -05:00 |
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comptime.c
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config.h.in
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console.c
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Merge branch 'word' into 'master'
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2020-01-16 20:05:12 -05:00 |
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console.h
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d_clisrv.c
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Fix splitscreen player being unable to move
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2020-02-01 20:19:39 +01:00 |
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d_clisrv.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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d_event.h
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d_main.c
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Merge branch 'master' into next
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2020-01-26 19:23:05 +00:00 |
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d_main.h
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d_net.c
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d_net.h
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d_netcmd.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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d_netcmd.h
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d_netfil.c
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d_netfil.h
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d_player.h
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Let clients rejoin the server without losing their status
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2020-01-22 03:05:08 +01:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Fix missing "RINGSNUMTICS" in dehacked.c
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2020-01-26 10:53:37 +01:00 |
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dehacked.h
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doomdata.h
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doomdef.h
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Merge branch 'master' into next
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2020-01-16 20:18:54 -05:00 |
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doomstat.h
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Call it KEYWORDS
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2020-01-08 14:41:38 -08:00 |
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doomtype.h
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endian.h
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f_finale.c
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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f_finale.h
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f_wipe.c
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Update copyright statements for changed names
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2020-01-06 17:16:27 -05:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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Remove redundancy
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2020-01-26 23:46:07 -03:00 |
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g_game.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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g_input.c
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Semantics
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2020-01-23 13:57:39 -08:00 |
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g_input.h
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g_state.h
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hu_stuff.c
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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hu_stuff.h
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i_addrinfo.c
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Make the DMG actually *applied*. Consequence: flame will continue flying through player instead of dying in midair and dropping a flame, but this is actually desirable given the current behaviour looks kind of shitty.
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2020-01-25 11:34:30 -05:00 |
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info.h
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Merge branch 'clear-sign-sprite' into 'next'
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2020-01-16 19:57:54 -05:00 |
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keys.h
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lua_baselib.c
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Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
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2020-01-22 16:58:57 +01:00 |
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lua_blockmaplib.c
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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lua_hook.h
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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lua_hooklib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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lua_hud.h
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lua_hudlib.c
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Hexafaceted sprite angle support (See merge request description coming soon).
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2020-01-08 20:49:14 +00:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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Merge branch 'keywords-back-again' into 'next'
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2020-01-16 20:05:24 -05:00 |
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lua_mathlib.c
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lua_mobjlib.c
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Give me a break
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2020-01-17 00:18:00 -06:00 |
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lua_playerlib.c
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Let clients rejoin the server without losing their status
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2020-01-22 03:05:08 +01:00 |
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lua_script.c
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Kill Lua adminplayer
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2020-01-12 20:04:05 -08:00 |
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lua_script.h
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lua_skinlib.c
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Update copyright statements for changed names
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2020-01-06 17:16:27 -05:00 |
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m_anigif.h
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Update copyright statements for changed names
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2020-01-06 17:16:27 -05:00 |
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
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2020-01-22 16:58:57 +01:00 |
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m_cheat.h
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m_cond.c
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Update copyright statements for changed names
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2020-01-06 17:16:27 -05:00 |
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m_cond.h
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Merge branch 'showconditionset' into 'next'
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2020-01-10 15:59:37 -05:00 |
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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m_menu.h
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Merge branch 'master' into next
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2020-01-26 19:23:05 +00:00 |
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m_misc.c
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Merge branch 'master' into next
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2020-01-16 20:18:54 -05:00 |
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m_misc.h
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Put the word jumping code in functions
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2020-01-08 12:58:19 -08:00 |
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m_queue.c
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m_queue.h
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m_random.c
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Update copyright statements for changed names
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2020-01-06 17:16:27 -05:00 |
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m_random.h
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Update copyright statements for changed names
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2020-01-06 17:16:27 -05:00 |
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m_swap.h
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Makefile
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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Dumbass NONET stuff...
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2020-01-16 18:07:28 -08:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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p_floor.c
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p_inter.c
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Ignore disconnected players in tag gametypes
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2020-01-23 19:58:13 +01:00 |
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p_lights.c
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p_local.h
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p_map.c
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whitespace cleanup
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2020-01-09 16:19:12 -05:00 |
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p_maputl.c
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typoe
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2020-01-17 00:34:31 -03:00 |
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p_maputl.h
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p_mobj.c
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Fix lava removing fire shield
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2020-01-25 14:04:16 +01:00 |
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p_mobj.h
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Add mobj shadowscale property
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2020-01-11 18:24:08 -06:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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p_saveg.h
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p_setup.c
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Remove redundancy
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2020-01-26 23:46:07 -03:00 |
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p_setup.h
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p_sight.c
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Add missing glseg checks (and remove a superfluous one)
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2020-01-06 14:40:59 +01:00 |
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p_slopes.c
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Merge branch 'udmf-vslopes' into 'next'
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2020-01-11 10:02:51 -05:00 |
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p_slopes.h
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p_spec.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into keep-body
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2020-01-22 03:57:22 +01:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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Only call P_CheckSurvivors() in tag gametypes
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2020-01-28 14:02:36 +01:00 |
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p_tick.h
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p_user.c
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Have spin set fly1 to 2 instead of 0, akin to the previous cutoff behavior
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2020-02-01 14:49:48 +08:00 |
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r_bsp.c
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r_bsp.h
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r_data.c
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Merge branch 'master' into next
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2020-01-16 12:08:36 -05:00 |
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r_data.h
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r_defs.h
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typoe
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2020-01-17 00:34:31 -03:00 |
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r_draw.c
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r_draw.h
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r_draw8.c
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r_draw8_npo2.c
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r_draw16.c
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r_local.h
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r_main.c
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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r_main.h
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Rename R_IsPointInSubsector to R_PointInSubsectorOrNull/Nil
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2020-01-22 16:58:57 +01:00 |
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r_patch.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into public_hexang
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2020-01-08 21:47:47 +00:00 |
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r_patch.h
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Merge remote-tracking branch 'origin/master' into next
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2020-01-08 13:27:14 -08:00 |
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r_plane.c
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r_plane.h
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r_portal.c
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r_portal.h
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r_segs.c
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Add missing glseg checks (and remove a superfluous one)
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2020-01-06 14:40:59 +01:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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r_things.c
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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r_things.h
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Merge remote-tracking branch 'origin/master' into next
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2020-01-30 23:54:56 -08:00 |
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s_sound.c
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Remove unnecessary optimization
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2020-01-20 15:36:27 -08:00 |
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s_sound.h
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1upsound always plays a sound instead of jingle
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2020-01-10 12:55:03 -08:00 |
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screen.c
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screen.h
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sounds.c
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sounds.h
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st_stuff.c
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Fix title card not showing up at all if focus lost
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2020-01-26 23:50:36 -03:00 |
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st_stuff.h
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strcasestr.c
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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v_video.h
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I was using V_GetColor in a lot of places I shouldn't have, making the game look wrong with a non-default colour profile.
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2020-01-05 03:20:05 -03:00 |
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vid_copy.s
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w_wad.c
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Merge remote-tracking branch 'origin/master' into next
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2020-01-08 13:27:14 -08:00 |
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w_wad.h
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y_inter.c
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y_inter.h
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z_zone.c
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z_zone.h
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