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James R ceeda5c826 Lua hooklib refactor squash
commit 8d382e49fb3411cad1a3ef5ee1e546030c3a9d93
Author: James R <justsomejames2@gmail.com>
Date:   Tue Nov 17 04:14:45 2020 -0800

    Big Large Lua Hooklib Refactor

    * Hooks are no longer a mess of lua boiler plate. Helper functions reduce hooks
      to, at the most basic level, only two calls.
    * Lua tables (the array part) are used to index hooks. Such tables contain only
      hooks of the same type.
    * Hook types are defined in one place so you no longer need to sync up the enum
      and name array.

commit 3f7c2ae0b0c450cb8993ffe7664ead05fd9f5000
Author: James R <justsomejames2@gmail.com>
Date:   Thu Dec 10 05:39:53 2020 -0800

    Avoid using multiple tables to fetch hook

    String hooks still use a table to fetch the id, but the id indexes a C array.

    Also I fixed a missing call in the MusicChange hook.

commit dbd8903a538e7b87061795ce27ec5c72c26743af
Author: James R <justsomejames2@gmail.com>
Date:   Thu Dec 10 08:50:23 2020 -0800

    Use ref for pushing error handler

commit 9ddeb5f5896de0407b2b6fce8c949295a9e6d5e4
Author: James R <justsomejames2@gmail.com>
Date:   Sat Dec 12 02:05:21 2020 -0800

    Resolve GameQuit hook conflicts

commit 93e4f43e4b3a24fc2d8032e8730cbf427e75b297
Author: James R <justsomejames2@gmail.com>
Date:   Sat Dec 12 03:06:57 2020 -0800

    Hooklib macros names -> uppercase + documentation

commit 80fe39bbd1433c91131d2cdb36ba709f37d3b5f3
Author: Steel Titanium <steeltitanium1@gmail.com>
Date:   Mon May 3 01:40:02 2021 -0400

    Fix MusicChange hook not returning some values correctly

commit 46ca9613c68422a26910cbb034a9f3e004a967c3
Author: James R <justsomejames2@gmail.com>
Date:   Thu Jun 10 18:09:39 2021 -0700

    Pop hook id fetched from table

commit a75d4a1c360874a3c301a494e38ea49cd89b6616
Author: James R <justsomejames2@gmail.com>
Date:   Tue Jul 6 18:42:08 2021 -0700

    Automatically count hook values

commit 331329306cad257d52f84e47a92d9214d9eaa8d3
Author: James R <justsomejames2@gmail.com>
Date:   Tue Jul 6 19:12:47 2021 -0700

    Refactor hook ref allocation

commit ae57b6ca8664e00ff4d9544339dbf29a41138040
Author: James R <justsomejames2@gmail.com>
Date:   Tue Jul 6 20:23:38 2021 -0700

    MORE MACROS

    I just can't stop myself!

commit b4fa98d2fbab180f487ce3efedb8ab715e5f3390
Author: James R <justsomejames2@gmail.com>
Date:   Wed Jul 7 00:23:51 2021 -0700

    Refactor hudlib hooks to hooklib

    HUD hooks now meet the standard of hooklib. HUD registry
    magic numbers are gone.

    HUD hooks may also be added using addHook.

        addHook('HUD', fn[, type])

    hud.add still exists, but the intention is to remove it
    eventually.

commit cb619fad5d762ba8d8dd20e9a979a04ced7c943f
Author: SMS Alfredo <65426124+SMS-Alfredo@users.noreply.github.com>
Date:   Wed Jul 7 19:57:28 2021 -0500

    Rebase on !1307

commit f271f88c7f3084523a03ca7f47060d6527724796
Author: LJ Sonic <lamr@free.fr>
Date:   Sun Dec 5 17:59:33 2021 +0100

    Fix MusicChange hook crashing when called

    BRUH MOMENT BRUH MOMENT
    PREPARE THE HALL OF SHAME

commit 0a0c17da7c793ec29e80c5bdaa66b02da0884078
Author: James R <justsomejames2@gmail.com>
Date:   Tue Feb 1 02:27:27 2022 -0800

    PARANOIA: I_Error if mobj hook is called with MT_NULL

commit 86336d6bed80bee6f8168078aa8856109091e50f
Author: katsy <katmint@live.com>
Date:   Mon Mar 7 18:33:15 2022 -0600

    remove MODID check from hooklib to fix compile issue
2022-09-05 11:56:04 -07:00
.circleci
android
assets
cmake
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc
extras Revert "Add flag to line slopes for copying their slopes to the other side." 2022-03-27 20:46:07 +01:00
libs Remove FMOD files 2022-07-23 12:57:46 -05:00
src Lua hooklib refactor squash 2022-09-05 11:56:04 -07:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
.travis.yml
Android.mk
appveyor.yml Backport 2021 SRB2 makefile overhaul 2021-11-25 03:56:23 -08:00
CMakeLists.txt Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.