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Sally Coolatta d4e1c6cd84 Remove p_sight assert
It's already returning false for an almost identical case. Just return false.
2023-03-18 01:27:32 -04:00
.circleci
android
assets
cmake Add libvorbis (and ogg) dependency 2023-02-24 19:20:43 -08:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
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src Remove p_sight assert 2023-03-18 01:27:32 -04:00
thirdparty Use a modified ACSVM to support 10 arg linedefs 2023-03-14 08:03:19 -04:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml
CMakeLists.txt Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
CMakePresets.json CMakePresets.json: add testers and host-testers presets 2023-02-16 16:13:47 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.