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James R f5f85cc3e4 Refactor lives and rank increase to occur at level end transition, not when the player finishes
Fixes exploiting retries after finishing in good standing
to farm lives and rank. These are now applied when you can
no longer retry.

Extra life sound effect still plays as soon as you finish
the race.
2023-03-22 20:49:33 -07:00
.circleci
android
assets
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src Refactor lives and rank increase to occur at level end transition, not when the player finishes 2023-03-22 20:49:33 -07:00
thirdparty Use a modified ACSVM to support 10 arg linedefs 2023-03-14 08:03:19 -04:00
tools
.clang-format
.editorconfig
.gitattributes
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.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt Fix building errors with webm, catch missing SRB2_CONFIG_ENABLE_WEBM_MOVIES condition 2023-02-28 21:49:24 -05:00
CMakePresets.json
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.