RingRacers/src/hardware
Oni 4d0b02413d Merge branch 'gl-no-resend-load' into 'master'
Don't draw OpenGL loading screen when resynching the gamestate

See merge request KartKrew/Kart!2209
2024-04-03 01:06:56 +00:00
..
r_minigl
r_opengl GL: Don't pull papersprites towards camera 2024-02-13 18:19:52 -07:00
s_ds3d
s_fmod
s_openal
CMakeLists.txt
hw3dsdrv.h
hw3sound.c
hw3sound.h
hw_batching.c OpenGL sprite+model directional light 2024-01-17 12:05:12 -08:00
hw_batching.h Add batching support to OGL brightmaps 2024-01-17 12:05:12 -08:00
hw_bsp.c Don't draw OpenGL loading screen when resynching the gamestate 2024-04-01 18:04:19 -04:00
hw_cache.c WIP - brightmaps in opengl, artifacts may occur, batching is super broken 2024-01-17 12:05:11 -08:00
hw_clip.c Force FOV to 90 during Podium and Title Screen 2024-04-01 19:07:37 -07:00
hw_clip.h
hw_data.h
hw_defs.h GL: Don't pull papersprites towards camera 2024-02-13 18:19:52 -07:00
hw_dll.h
hw_draw.c Legacy GL: fix cliprect in top/left 2024-03-25 17:34:56 -07:00
hw_drv.h
hw_glob.h Bring back OpenGL "USE AT ROBOTNIK'S RISK" warning screen 2024-03-01 18:38:16 -08:00
hw_light.c
hw_light.h
hw_main.c Force FOV to 90 during Podium and Title Screen 2024-04-01 19:07:37 -07:00
hw_main.h OpenGL sprite+model directional light 2024-01-17 12:05:12 -08:00
hw_md2.c Legacy GL: models support demo skin silhouettes 2024-03-25 04:03:57 -07:00
hw_md2.h
hw_md2load.c
hw_md2load.h
hw_md3load.c
hw_md3load.h
hw_model.c
hw_model.h
hws_data.h
u_list.c
u_list.h