German localization (#423)

* Update locale.cpp for most German localization

* Adding the rest of German localisation

Additionally changed phrasing on a few lines to be more in line with official terminology used in other games and software respectively.

* Add German Localization to Config

Adds all strings to the German localization for the options menu.

* Change installer wizard space check page text spacing

* Update locale.cpp as per review

Removed line break for welcome message.
Shortened installer prompts.
Adjusted lines breaks across the board.
Improved consistency with game.

* address line breaks

* add missing controller icon strings

* correct line breaks for Installer_Page_InstallFailed

---------

Co-authored-by: DeaTh-G <hatvongeorge@gmail.com>
Co-authored-by: Michael <15317421+ActualMandM@users.noreply.github.com>
This commit is contained in:
Kitzuku 2025-02-20 15:43:54 +01:00 committed by GitHub
parent ba522c0e42
commit 07ad85b7bb
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
2 changed files with 114 additions and 114 deletions

View file

@ -50,7 +50,7 @@ CONFIG_DEFINE_LOCALE(Language)
{
{ ELanguage::English, { "Language", "Change the language used for text and logos." } },
{ ELanguage::Japanese, { "言語", "" } },
{ ELanguage::German, { "Sprache", "" } },
{ ELanguage::German, { "Sprache", "Ändere die Sprache für Text und Logos." } },
{ ELanguage::French, { "Langue", "" } },
{ ELanguage::Spanish, { "Idioma", "" } },
{ ELanguage::Italian, { "Lingua", "" } }
@ -122,7 +122,7 @@ CONFIG_DEFINE_LOCALE(Hints)
{
{ ELanguage::English, { "Hints", "Show hints during gameplay." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Hinweise", "Zeige Hinweise während des Spiels." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -132,7 +132,7 @@ CONFIG_DEFINE_LOCALE(ControlTutorial)
{
{ ELanguage::English, { "Control Tutorial", "Show controller hints during gameplay.\n\nThe Werehog Critical Attack prompt will be unaffected." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Steuerungsanleitung", "Zeige Steuerungshinweise während des Spiels.\n\nKritische Angriffe des Werehogs werden hiervon nicht beeinflusst." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -142,7 +142,7 @@ CONFIG_DEFINE_LOCALE(AchievementNotifications)
{
{ ELanguage::English, { "Achievement Notifications", "Show notifications for unlocking achievements.\n\nAchievements will still be rewarded with notifications disabled." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Erfolgsbenachrichtigungen", "Zeige Benachrichtigungen für das Freischalten von Erfolgen.\n\nErfolge werden weiterhin freigeschaltet, auch wenn die Benachrichtigungen ausgeschaltet sind." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -152,7 +152,7 @@ CONFIG_DEFINE_LOCALE(TimeOfDayTransition)
{
{ ELanguage::English, { "Time of Day Transition", "Change how the loading screen appears when switching time of day in the hub areas." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Tageszeit Übergang", "Verändere den Ladebildschirm beim Verändern der Tageszeit in Städten und Eingangslevel." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -177,8 +177,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ETimeOfDayTransition)
{
ELanguage::German,
{
{ ETimeOfDayTransition::Xbox, { "", "" } },
{ ETimeOfDayTransition::PlayStation, { "", "" } }
{ ETimeOfDayTransition::Xbox, { "XBOX", "Xbox: Eine Transformationszwischensequenz mit künstlicher Ladezeit wird abgespielt." } },
{ ETimeOfDayTransition::PlayStation, { "PLAYSTATION", "PlayStation: Eine sich drehende Medallie wird stattdessen als Ladebildschirm verwendet." } }
}
},
{
@ -208,7 +208,7 @@ CONFIG_DEFINE_LOCALE(ControllerIcons)
{
{ ELanguage::English, { "Controller Icons", "Change the icons to match your controller." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Controllersymbole", "Ändere die Controllersymbole, um sie auf dein Modell anzupassen." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -235,9 +235,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EControllerIcons)
{
ELanguage::German,
{
{ EControllerIcons::Auto, { "", "" } },
{ EControllerIcons::Xbox, { "", "" } },
{ EControllerIcons::PlayStation, { "", "" } }
{ EControllerIcons::Auto, { "AUTO", "Auto: Das Spiel erkennt automatisch deinen Controller um die Symbole dementsprechend anzupassen." } },
{ EControllerIcons::Xbox, { "XBOX", "" } },
{ EControllerIcons::PlayStation, { "PLAYSTATION", "" } }
}
},
{
@ -270,7 +270,7 @@ CONFIG_DEFINE_LOCALE(HorizontalCamera)
{
{ ELanguage::English, { "Horizontal Camera", "Change how the camera moves left and right." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Horizontale Kamera", "Ändere wie sich die Kamera nach links und rechts bewegt." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -280,7 +280,7 @@ CONFIG_DEFINE_LOCALE(VerticalCamera)
{
{ ELanguage::English, { "Vertical Camera", "Change how the camera moves up and down." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Vertikale Kamera", "Ändere wie sich die Kamera nach oben und unten bewegt." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -305,8 +305,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECameraRotationMode)
{
ELanguage::German,
{
{ ECameraRotationMode::Normal, { "", "" } },
{ ECameraRotationMode::Reverse, { "", "" } }
{ ECameraRotationMode::Normal, { "NORMAL", "" } },
{ ECameraRotationMode::Reverse, { "INVERTIERT", "" } }
}
},
{
@ -336,7 +336,7 @@ CONFIG_DEFINE_LOCALE(Vibration)
{
{ ELanguage::English, { "Vibration", "Toggle controller vibration." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Vibration", "Schalte die Controllervibration an oder aus." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -346,7 +346,7 @@ CONFIG_DEFINE_LOCALE(AllowBackgroundInput)
{
{ ELanguage::English, { "Allow Background Input", "Allow controller input whilst the game window is unfocused." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Erlaube Hintergrundeingaben", "Erlaube Eingaben deines Controllers auch wenn das Spielfenster nicht fokussiert ist." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -356,7 +356,7 @@ CONFIG_DEFINE_LOCALE(MasterVolume)
{
{ ELanguage::English, { "Master Volume", "Adjust the overall volume." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Gesamtlautstärke", "Passe die Gesamtlautstärke an." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -366,7 +366,7 @@ CONFIG_DEFINE_LOCALE(MusicVolume)
{
{ ELanguage::English, { "Music Volume", "Adjust the volume for the music." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Musiklautstärke", "Passe die Lautstärke der Musik an." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -376,7 +376,7 @@ CONFIG_DEFINE_LOCALE(EffectsVolume)
{
{ ELanguage::English, { "Effects Volume", "Adjust the volume for sound effects." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Soundeffektlautstärke", "Passe die Lautstärke der Soundeffekte an." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -386,7 +386,7 @@ CONFIG_DEFINE_LOCALE(MusicAttenuation)
{
{ ELanguage::English, { "Music Attenuation", "Fade out the game's music when external media is playing." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Musikdämpfung", "Stelle die Musik des Spiels stumm während externe Medien abgespielt werden." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -396,7 +396,7 @@ CONFIG_DEFINE_LOCALE(ChannelConfiguration)
{
{ ELanguage::English, { "Channel Configuration", "Change the output mode for your audio device." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Kanalkonfiguration", "Ändere den Ausgabemodus für dein Audioausgabegerät." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -421,8 +421,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EChannelConfiguration)
{
ELanguage::German,
{
{ EChannelConfiguration::Stereo, { "", "" } },
{ EChannelConfiguration::Surround, { "", "" } }
{ EChannelConfiguration::Stereo, { "STEREO", "" } },
{ EChannelConfiguration::Surround, { "SURROUND", "" } }
}
},
{
@ -452,7 +452,7 @@ CONFIG_DEFINE_LOCALE(VoiceLanguage)
{
{ ELanguage::English, { "Voice Language", "Change the language used for character voices." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Stimmeinstellung", "Ändere die Sprache, die für Charakterstimmen benutzt wird." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -462,7 +462,7 @@ CONFIG_DEFINE_LOCALE(Subtitles)
{
{ ELanguage::English, { "Subtitles", "Show subtitles during dialogue." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Untertitel", "Zeige Untertitel bei Dialogen." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -472,7 +472,7 @@ CONFIG_DEFINE_LOCALE(BattleTheme)
{
{ ELanguage::English, { "Battle Theme", "Play the Werehog battle theme during combat.\n\nThis option will apply the next time you're in combat.\n\nExorcism missions and miniboss themes will be unaffected." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Kampfmusik", "Spiele die Kampfmusik des Werehogs während dem Kämpfen ab.\n\nDiese Option tritt das nächste Mal, wenn du in einen Kampf gerätst, in Kraft.\n\nExorzismen und Mini-Bosse werden hiervon nicht beeinflusst." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -482,7 +482,7 @@ CONFIG_DEFINE_LOCALE(WindowSize)
{
{ ELanguage::English, { "Window Size", "Adjust the size of the game window in windowed mode." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Fenstergröße", "Ändere die Größe des Spielfensters im Fenstermodus." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -492,7 +492,7 @@ CONFIG_DEFINE_LOCALE(Monitor)
{
{ ELanguage::English, { "Monitor", "Change which monitor to display the game on." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Monitor", "Ändere auf welchem Monitor das Spiel angezeigt wird." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -502,7 +502,7 @@ CONFIG_DEFINE_LOCALE(AspectRatio)
{
{ ELanguage::English, { "Aspect Ratio", "Change the aspect ratio." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Seitenverhältnis", "Verändere das Seitenverhältnis." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -531,10 +531,10 @@ CONFIG_DEFINE_ENUM_LOCALE(EAspectRatio)
{
ELanguage::German,
{
{ EAspectRatio::Auto, { "", "" } },
{ EAspectRatio::Wide, { "", "" } },
{ EAspectRatio::Narrow, { "", "" } },
{ EAspectRatio::OriginalNarrow, { "", "" } }
{ EAspectRatio::Auto, { "AUTO", "Auto: Das Seitenverhältnis passt sich automatisch der Fenstergröße an." } },
{ EAspectRatio::Wide, { "16:9", "16:9: Stellt das Spiel in einem Breitbildschirm-Vormat dar." } },
{ EAspectRatio::Narrow, { "4:3", "4:3: Stellt das Spiel in einem Mittel-Vormat dar." } },
{ EAspectRatio::OriginalNarrow, { "ORIGINAL 4:3", "Original 4:3: Stellt das Spiel in einem Mittel-Vormat dar, was der ursprünglichen Implementation originalgetreut bleibt." } }
}
},
{
@ -570,7 +570,7 @@ CONFIG_DEFINE_LOCALE(ResolutionScale)
{
{ ELanguage::English, { "Resolution Scale", "Adjust the internal resolution of the game.\n\n%dx%d" } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Rendering-Auflösung", "Passe die Auflösung der internen Darstellung an.\n\n%dx%d" } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -580,7 +580,7 @@ CONFIG_DEFINE_LOCALE(Fullscreen)
{
{ ELanguage::English, { "Fullscreen", "Toggle between borderless fullscreen or windowed mode." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Vollbild", "Wechsle zwischen dem randlosen Vollbildmodus und dem Fenstermodus." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -590,7 +590,7 @@ CONFIG_DEFINE_LOCALE(VSync)
{
{ ELanguage::English, { "V-Sync", "Synchronize the game to the refresh rate of the display to prevent screen tearing." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "V-Sync", "Synchronisiere das Spiel mit der Bildwiederholrate deines Bildschirms um Bildverzerrungen zu vermeiden." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -600,7 +600,7 @@ CONFIG_DEFINE_LOCALE(FPS)
{
{ ELanguage::English, { "FPS", "Set the max frame rate the game can run at.\n\nWARNING: this may introduce glitches at frame rates higher than 60 FPS." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "FPS", "Setze die maximale Anzahl der Bilder pro Sekunde, die das Spiel darstellen kann.\n\nWARNUNG: Das Spiel kann bei höheren FPS als 60 ungewolltes Verhalten aufweisen." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -610,7 +610,7 @@ CONFIG_DEFINE_LOCALE(Brightness)
{
{ ELanguage::English, { "Brightness", "Adjust the brightness level until the symbol on the left is barely visible." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Helligkeit", "Passe die Helligkeit des Spiels an bis das linke Symbol noch gerade so sichtbar ist." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -620,7 +620,7 @@ CONFIG_DEFINE_LOCALE(AntiAliasing)
{
{ ELanguage::English, { "Anti-Aliasing", "Adjust the amount of smoothing applied to jagged edges." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Kantenglättung", "Passe die Menge an Kantenglättung an." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -643,7 +643,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EAntiAliasing)
{
ELanguage::German,
{
{ EAntiAliasing::None, { "", "" } }
{ EAntiAliasing::None, { "KEINE", "" } }
}
},
{
@ -670,7 +670,7 @@ CONFIG_DEFINE_LOCALE(TransparencyAntiAliasing)
{
{ ELanguage::English, { "Transparency Anti-Aliasing", "Apply anti-aliasing to alpha transparent textures." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Transparenz-Kantenglättung", "Wende Kantenglättung auf Alpha-Transparenz-Texturen an." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -680,7 +680,7 @@ CONFIG_DEFINE_LOCALE(ShadowResolution)
{
{ ELanguage::English, { "Shadow Resolution", "Set the resolution of real-time shadows." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Schattenauflösung", "Stelle die Auflösung der Echtzeit-Schatten ein." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -703,7 +703,7 @@ CONFIG_DEFINE_ENUM_LOCALE(EShadowResolution)
{
ELanguage::German,
{
{ EShadowResolution::Original, { "", "" } }
{ EShadowResolution::Original, { "ORIGINAL", "Original: Das Spiel bestimmt die Auflösung der Schatten automatisch." } }
}
},
{
@ -730,7 +730,7 @@ CONFIG_DEFINE_LOCALE(GITextureFiltering)
{
{ ELanguage::English, { "GI Texture Filtering", "Change the quality of the filtering used for global illumination textures." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "GI Texturfilterung", "Ändere die Qualität der Filterung für Global-Illumination-Texturen." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -755,8 +755,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EGITextureFiltering)
{
ELanguage::German,
{
{ EGITextureFiltering::Bilinear, { "", "" } },
{ EGITextureFiltering::Bicubic, { "", "" } }
{ EGITextureFiltering::Bilinear, { "BILINEAR", "" } },
{ EGITextureFiltering::Bicubic, { "BICUBIC", "" } }
}
},
{
@ -786,7 +786,7 @@ CONFIG_DEFINE_LOCALE(MotionBlur)
{
{ ELanguage::English, { "Motion Blur", "Change the quality of the motion blur." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Bewegungsunschärfe", "Verändere die Qualität der Bewegungsunschärfe." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -813,9 +813,9 @@ CONFIG_DEFINE_ENUM_LOCALE(EMotionBlur)
{
ELanguage::German,
{
{ EMotionBlur::Off, { "", "" } },
{ EMotionBlur::Original, { "", "" } },
{ EMotionBlur::Enhanced, { "", "" } }
{ EMotionBlur::Off, { "AUS", "" } },
{ EMotionBlur::Original, { "ORIGINAL", "" } },
{ EMotionBlur::Enhanced, { "VERBESSERT", "Verbessert: Benutzt mehr Samples um eine weichere Bewegungsunschärfe auf Kosten von Performanz zu erzeugen." } }
}
},
{
@ -848,7 +848,7 @@ CONFIG_DEFINE_LOCALE(XboxColorCorrection)
{
{ ELanguage::English, { "Xbox Color Correction", "Use the warm tint from the Xbox version of the game." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Xbox Farbkorrektur", "Benutzt den warmen Farbstich aus der Xbox-Version des Spiels." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -858,7 +858,7 @@ CONFIG_DEFINE_LOCALE(CutsceneAspectRatio)
{
{ ELanguage::English, { "Cutscene Aspect Ratio", "Change the aspect ratio of the real-time cutscenes." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Zwischensequenz-Seitenverhältnis", "Verändere das Seitenverhältnis der Echtzeit-Zwischensequenzen." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -883,8 +883,8 @@ CONFIG_DEFINE_ENUM_LOCALE(ECutsceneAspectRatio)
{
ELanguage::German,
{
{ ECutsceneAspectRatio::Original, { "", "" } },
{ ECutsceneAspectRatio::Unlocked, { "", "" } }
{ ECutsceneAspectRatio::Original, { "ORIGINAL", "Original: Behält die Zwischensequenzen in ihrem originalen 16:9 Seitenverhältnis." } },
{ ECutsceneAspectRatio::Unlocked, { "ENTSPERRT", "Entsperrt: Erlaubt Zwischensequenzen ihr Seitenverhältnis der Fenstergröße anzupassen.\n\nWARNUNG: Diese Option kann zu visuellen Fehlern außerhalb der Grenzen des ursprünglichen Seitenverhältnisses führen." } }
}
},
{
@ -914,7 +914,7 @@ CONFIG_DEFINE_LOCALE(UIAlignmentMode)
{
{ ELanguage::English, { "UI Alignment Mode", "Change how the UI aligns with the display." } },
{ ELanguage::Japanese, { "", "" } },
{ ELanguage::German, { "", "" } },
{ ELanguage::German, { "Benutzeroberflächenausrichtung", "Verändere wie die Benutzeroberfläche sich mit dem Bildschirm ausrichtet." } },
{ ELanguage::French, { "", "" } },
{ ELanguage::Spanish, { "", "" } },
{ ELanguage::Italian, { "", "" } }
@ -939,8 +939,8 @@ CONFIG_DEFINE_ENUM_LOCALE(EUIAlignmentMode)
{
ELanguage::German,
{
{ EUIAlignmentMode::Edge, { "", "" } },
{ EUIAlignmentMode::Centre, { "", "" } }
{ EUIAlignmentMode::Edge, { "RAND", "Rand: Die Benutzeroberfläche richtet sich zum Rand des Bildschirms aus." } },
{ EUIAlignmentMode::Centre, { "MITTE", "Mitte: Die Benutzeroberfläche richtet sich zur Mitte des Bildschirms aus." } }
}
},
{

View file

@ -59,7 +59,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "SYSTEM" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "SYSTEM" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -70,7 +70,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "INPUT" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "EINGABE" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -81,7 +81,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "AUDIO" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "AUDIO" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -92,7 +92,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "VIDEO" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "VIDEO" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -104,7 +104,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "MAX" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "MAX" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -115,7 +115,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Window Size" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Fenstergröße" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -126,7 +126,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Adjust the size of the game window in windowed mode." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Passe die Fenstergröße des Spiels im Fenstermodus an." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -138,7 +138,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This option is not available at this location." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Diese Option ist an dieser Stelle nicht verfügbar." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -150,7 +150,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This option is not available in fullscreen mode." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Diese Option ist im Vollbildmodus nicht verfügbar." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -162,7 +162,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This option is not available in windowed mode." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Diese Option ist im Fenstermodus nicht verfügbar." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -174,7 +174,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This option is not available with your current hardware configuration." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Diese Option ist mit der momentanen Hardwarekonfiguration nicht verfügbar." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -186,7 +186,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This option is not available without MSAA." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Diese Option ist ohne MSAA nicht verfügbar." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -198,7 +198,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This option is not supported by your operating system." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Diese Option wird von diesem Betriebssystem nicht unterstützt." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -210,7 +210,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "The game will now restart." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Das Spiel wird jetzt neu starten." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -222,7 +222,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Achievements" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Erfolge" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -234,7 +234,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "ACHIEVEMENTS" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "ERFOLGE" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -245,7 +245,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Achievement Unlocked!" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Erfolg Freigeschaltet!" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -256,7 +256,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "INSTALLER" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "INSTALLATION" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "INSTALADOR" },
{ ELanguage::Italian, "INSTALLATORE" },
@ -267,7 +267,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "INSTALLING" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "INSTALLATION" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "INSTALANDO" },
{ ELanguage::Italian, "INSTALLANDO" },
@ -278,7 +278,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Please select a language." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Bitte eine Sprache auswählen." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Seleziona una lingua." }
@ -289,7 +289,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Welcome to\nUnleashed Recompiled!\n\nYou'll need an Xbox 360 copy\nof Sonic Unleashed in order to proceed with the installation." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Willkommen zu\nUnleashed Recompiled!\nEs wird eine Xbox 360 Kopie von Sonic Unleashed benötigt um mit der Installation fortfahren zu können." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Benvenuto a\nUnleashed Recompiled!\n\nDovrai avere una copia di\nSonic Unleashed per la Xbox 360\nper proseguire con l'installazione." }
@ -300,7 +300,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Add the sources for the game and its title update." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Füge die Quellen für das Spiel und dessen Update hinzu." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -311,7 +311,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Add the sources for the DLC." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Füge die Quellen für die Erweiterungen des Spiels hinzu." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -322,7 +322,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "The content will be installed to the program's folder.\n\n" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Der Inhalt wird in dem Ordner des Programms installiert.\n" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Il contenuto verrà installato nella cartella di questo programma.\n\n" }
@ -333,7 +333,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Please wait while the content is being installed..." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Bitte warten. Der Inhalt wird installiert..." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Attendi mentre il contenuto viene installato... " }
@ -344,7 +344,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Installation complete!\nThis project is brought to you by:" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Installation abgeschlossen!\nDieses Projekt wird präsentiert von:" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -355,7 +355,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Installation failed.\n\nError: " },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Installation fehlgeschlagen.\n\nFehler: " },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Installazione fallita.\n\nErrore: " }
@ -366,7 +366,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "GAME" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "SPIEL" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "GIOCO" }
@ -377,7 +377,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "UPDATE" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "UPDATE" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "AGGIORNAMENTO" }
@ -388,7 +388,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Required space: %2.2f GiB" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Benötigter Speicherplatz:\n%2.2f GiB" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Spazio necessario: %2.2f GiB" }
@ -399,7 +399,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Available space: %2.2f GiB" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Verfügbarer Speicherplatz:\n%2.2f GiB" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Spazio disponibile: %2.2f GiB" }
@ -432,7 +432,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "RETRY" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "ERNEUT VERSUCHEN" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -466,7 +466,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "The following selected files are invalid:" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Die folgenden Dateien sind ungültig:" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "I seguenti file non sono validi:" }
@ -478,7 +478,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Some of the files that have\nbeen provided are not valid.\n\nPlease make sure all the\nspecified files are correct\nand try again." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Einige Dateien, die bereitgestellt\nwurden sind ungültig.\n\nBitte stelle sicher, dass\ndie angegebenen Dateien korrekt\nsind und versuche es erneut." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Alcuni dei file che sono stati\nselezionati non sono validi.\n\nAssicurati che tutti\ni file sono quelli corretti\ne riprova." }
@ -490,7 +490,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Select a digital dump with\ncontent from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a folder with extracted\nand unmodified game files, use\nthe \"Add Folder\" option instead." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Wähle einen digitalen Dump von dem Spiel.\n\nDie Dateien können über die Festplatte deiner\nXbox 360 erlangt werden.\nFolge hierfür den Anweisungen auf der GitHub Seite.\n\nUm einen Ordner mit unmodifizierten Spieldateien auszuwählen, benutze die \"Ordner Hinzufügen\" Option stattdessen." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -502,7 +502,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Select a folder that contains the\nunmodified files that have been\nextracted from the game.\n\nThese files can be obtained from\nyour Xbox 360 hard drive by\nfollowing the instructions on\nthe GitHub page.\n\nFor choosing a digital dump,\nuse the\"Add Files\" option instead." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Wähle einen Ordner, der unmodifizierte Dateien, die vom Spiel extrahiert wurden enthält.\n\nDie Dateien können über die Festplatte deiner\nXbox 360 erlangt werden.\nFolge hierfür den Anweisungen auf der GitHub Seite.\n\nUm einen digitalen Dump auszuwählen, benutze die \"Datei Hinzufügen\" Option stattdessen." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -514,7 +514,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "The specified game and\ntitle update are incompatible.\n\nPlease ensure the files are\nfor the same version and\nregion and try again." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Die ausgewählten Spiel- und\nUpdatedateien sind inkompatibel.\n\nBitte stelle sicher, dass\ndie Dateien für die selbe\nVersion und Region vorgesehen sind\nund versuche es erneut." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "I file del gioco\ne dell'aggiornamento sono incompatibili.\n\nAssicurati che i file sono\ndella stessa versione\ne regione e riprova." }
@ -526,7 +526,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "It is highly recommended\nthat you install all of the\nDLC, as it includes high\nquality lighting textures\nfor the base game.\n\nAre you sure you want to\nskip this step?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Es wird empgohlen alle Erweiterungen zu installieren, da sie Beleuchtungs-Texturen in einer höheren Qualität für das Basisspiel beinhalten.\n\nBist du dir sicher, dass du diesen Schritt überspringen möchtest?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Si consiglia di installare\ntutti i DLC, poichè includono\ntexture di illuminazione di qualità migliore.\n\nSei sicuro di voler saltare?" }
@ -538,7 +538,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This will restart the game to\nallow you to install any DLC\nthat you are missing.\n\nInstalling DLC will improve the\nlighting quality across the game.\n\nWould you like to install missing\ncontent?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Das Spiel wird neu gestartet\num die Installation einer fehlenden\nErweiterung zu ermöglichen.\n\nDie Installation einer\nErweiterung erhöht die Qualität\nder Beleuchtung im gesamten Spiel.\n\nMöchtest du den fehlenden\nInhalt installieren?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nL'installazione dei DLC migliorerà la qualità\ndell'illuminazione del gioco.\n\nVuoi installare i DLC mancanti?" }
@ -550,7 +550,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "This restarts the game to\nallow you to install any DLC\nthat you may be missing.\n\nYou are not currently\nmissing any DLC.\n\nWould you like to proceed\nanyway?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Das Spiel wird neu gestartet\num die Installation einer fehlenden\nErweiterung zu ermöglichen.\n\nEs kann keine weitere Erweiterung\ninstalliert werden.\n\nMöchtest du trotzdem fortfahren?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Questa opzione riavviera il gioco\nper farti installare qualsiasi DLC\nche non hai installato.\n\nHai già installato tutti i DLC.\n\nVuoi procedere comunque?" }
@ -562,7 +562,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Are you sure you want to quit?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Installation verlassen?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -574,7 +574,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Are you sure you want to cancel the installation?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Bist du dir sicher, dass du die Installation abbrechen möchtest?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -586,7 +586,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Are you sure you want to quit?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Spiel verlassen?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Sei sicuro di voler uscire?" }
@ -613,7 +613,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "The achievement data appears to be\ncorrupted and cannot be loaded.\n\nProceeding from this point will\nclear your achievement data." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Die Erfolgsdaten sind möglicherweise\nfehlerhaft und können nicht\ngeladen werden.\n\nDurch das Fortfahren werden\ndeine bisherigen Erfolgsdaten gelöscht." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -626,7 +626,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "The achievement data could not be loaded.\nYour achievements will not be saved." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Die Erfolgsdaten konnten nicht geladen werden.\nDeine Erfolge werden nicht gespeichert." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -637,7 +637,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "An update is available!\n\nWould you like to visit the\nreleases page to download it?" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Ein Update ist verfügbar!\n\nMöchtest du die Release-Seite\nbesuchen um es herunterzuladen?" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -648,7 +648,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Unable to create a D3D12 (Windows) or Vulkan backend.\n\nPlease make sure that:\n\n- Your system meets the minimum requirements.\n- Your GPU drivers are up to date.\n- Your operating system is on the latest version available." },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Es ist nicht möglich, ein D3D12 (Windows) oder Vulkan-Backend zu erstellen.\n\nBitte stelle sicher, dass:\n\n- Dein System die Mindestanforderungen erfüllt.\n- Deine GPU-Treiber auf dem neuesten Stand sind.\n- Dein Betriebssystem auf der neuesten verfügbaren Version ist." },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -681,7 +681,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Yes" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Ja" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -692,7 +692,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "No" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Nein" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "No" }
@ -703,7 +703,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Next" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Weiter" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Continua" }
@ -714,7 +714,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Select" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Auswählen" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Seleziona" }
@ -725,7 +725,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Back" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Zurück" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Indietro" }
@ -736,7 +736,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Quit" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Verlassen" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -747,7 +747,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Cancel" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Abbrechen" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "" }
@ -758,7 +758,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Reset" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Zurücksetzen" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Ripristina" }
@ -769,7 +769,7 @@ std::unordered_map<std::string_view, std::unordered_map<ELanguage, std::string>>
{
{ ELanguage::English, "Switch" },
{ ELanguage::Japanese, "" },
{ ELanguage::German, "" },
{ ELanguage::German, "Wechseln" },
{ ELanguage::French, "" },
{ ELanguage::Spanish, "" },
{ ELanguage::Italian, "Cambia" }