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remove uncertain note
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1 changed files with 4 additions and 5 deletions
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@ -203,11 +203,10 @@ PPC_FUNC(sub_824EE620)
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// This initialization of the member variable is however not executed when this constructor for the struct
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// is called from someplace else in the game's code, as such it remains with unitialized data for that field.
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//
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// Ensuring that this member variable is initialized to 0 (which is what the logic within the function at 82B3CD40
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// seems to try to do but fails (when compared to the PS3 code it seems that there might be something going wrong with the
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// exit logic of the loop)) anytime this constructor is called fixes an issue with Tails not disappearing when giving you
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// the camera after Rooftop Run Act 1 (Night). This setting of it to 0 won't break the behaviour created by the call to it
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// from CTownManContext::CTownManContext() as that itself sets it to -1 later on. It only affects other instance of the call.
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// Ensuring that this member variable is initialized to 0 anytime this constructor is called fixes an issue with
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// Tails not disappearing when giving you the camera after Rooftop Run Act 1 (Night). This setting of it to 0 won't
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// break the behaviour created by the call to it from CTownManContext::CTownManContext() as that itself sets it to -1 later on.
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// It only affects other instance of the call.
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//
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// NOTE: ctx.r3.u32 + 0 is also unitialized by this constructor, however both instances of this function being called
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// initialized the said variable later on before being used.
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