game_window: Add high-dpi window flag

This commit is contained in:
Michael 2025-02-06 10:42:56 -08:00
parent 47b1f20679
commit 672a432d3b

View file

@ -437,7 +437,7 @@ void GameWindow::ResetDimensions()
uint32_t GameWindow::GetWindowFlags()
{
uint32_t flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
uint32_t flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI;
if (Config::WindowState == EWindowState::Maximised)
flags |= SDL_WINDOW_MAXIMIZED;