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	Check for closing during AchievementOverlay::Open (#302)
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		|  | @ -167,7 +167,7 @@ void AchievementOverlay::Draw() | |||
| 
 | ||||
| void AchievementOverlay::Open(int id) | ||||
| { | ||||
|     if (s_isVisible) | ||||
|     if (s_isVisible && !g_isClosing) | ||||
|     { | ||||
|         s_queue.emplace(id); | ||||
|         return; | ||||
|  |  | |||
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