Commit graph

137 commits

Author SHA1 Message Date
Hyper
5e8695a157
Fix Werehog rotating into walls when leaving them at HFR (#1570)
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validate-internal / build (push) Has been cancelled
2026-02-01 14:09:38 +03:00
Skyth (Asilkan)
f7c823eeaf
Fix staffroll text getting cropped at narrow aspect ratios. (#1489) 2025-03-30 18:42:37 +03:00
Hyper
1dd5ba7fcd
Fix DLC info message always being displayed (#1393)
* Fix DLC info message always being displayed

* Use uint32_t for version numbers

* Make AchievementManager follow the same naming convention as PersistentStorageManager

* persistent_data: remove header size field

* Make status success by default or on file not existing
2025-03-28 19:08:13 +03:00
ĐeäTh
d0cc13c2fd
Fix "Disable Boost Filter" code not affecting certain parts of the game. (#1468)
* hook different part of the code to affect Eggmanland too

* Update UnleashedRecomp/patches/misc_patches.cpp

Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>

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Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
2025-03-24 22:15:46 +03:00
Hyper
8ca5f1bf53
Added code to force the alternate game title (#1249) 2025-03-24 21:57:35 +03:00
ĐeäTh
1c1dc09006
change alignment on shop title/ring count (#1425) 2025-03-23 22:50:19 +03:00
Hyper
45c0880145
Rename DisableDPadAsAnalogInput to DisableDPadMovement (#1146)
Some checks are pending
validate-internal / build (push) Waiting to run
2025-03-07 13:52:42 +03:00
Hyper
a9e280e116
Fix Homing Attack on Jump not affecting Cool Edge Act 3 (Day) (#904)
Some checks are pending
validate-internal / build (push) Waiting to run
2025-03-07 04:54:17 +03:00
Hyper
676c3f0ff4
Prevent game from closing whilst autosaving (#967) 2025-03-07 04:43:37 +03:00
Jérémy Francart
c07a754f4f
Add hidden DisableDPadAsAnalogInput option (#604)
This commit adds a configuration entry in the 'Codes' section named DisableDPadAsAnalogInput allowing someone to enable or disable the movement of Sonic / the world map cursor using the directional pad buttons.
2025-03-06 05:59:22 +00:00
NextinHKRY
8a80db141d
code: Add Disable Boost Filter code (#999) 2025-03-06 05:46:45 +00:00
Hyper
fd2fb745e0
Fix XButtonHoming patch leaking state into other parameters (#640) 2025-03-03 01:42:25 +03:00
Hyper
821f5eba4b
Allow the hint volume for s20n_mykETF_c_navi_2 (#465)
This one isn't really a hint and has inconsistent behaviour with the same scenario but during daytime, where that hint seems to be requested by the entrance gate object itself.
2025-02-26 10:31:14 +00:00
ĐeäTh
98daa27c14
Added exceptions for specific hint messages being allowed/blocked by the Hints option (#462)
* Fix Windmill Isle Act 1 (Night) chip 'hint' not being shown

* code style adjustments

* Fix Apotos entrance gate first time Chip hint appearing with hints disabled

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Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
2025-02-25 18:34:57 +03:00
Skyth (Asilkan)
f123ec7083
Fix logic for the grind booster HFR fix. (#431) 2025-02-19 01:54:38 +03:00
Hyper
4aeee49561
object_patches: fix rail booster sounds overlapping at HFR (#427) 2025-02-18 11:54:37 +03:00
Hyper
91f874cbad
Implemented max width for button guide strings for localisation (#421)
* button_guide: implemented max width for localisation

* button_guide: implemented max width for dual icon strings

* button_guide: scale max width internally
2025-02-17 19:30:33 +00:00
Hyper
c8feff3f8d
Moved Eggmanland loading transition fix to a code (#401) 2025-02-13 21:19:26 +03:00
Hyper
414ccb3637
Moved callbacks to config.cpp, fixed Subtitles option not applying to stages (#400) 2025-02-13 20:30:12 +03:00
Skyth (Asilkan)
4f3144472a
Fix model explosion in Temple Entrance cutscene. (#395) 2025-02-13 18:25:42 +03:00
Hyper
8df3e0e440
Added hooks to disable voice hints (#389) 2025-02-13 15:42:48 +03:00
Skyth (Asilkan)
fe083f0eed
Fix loading arrow texture filtering. (#386) 2025-02-12 23:13:49 +03:00
Skyth (Asilkan)
9ec6bd95e1
Account for control tutorial option in Dark Gaia boss. (#384) 2025-02-12 21:51:50 +03:00
Skyth (Asilkan)
771c2626b8
Fix the gauges in Dark Gaia boss. (#381)
* Apply offset scaling to Dark Gaia boss gauges.

* Hide boss gauge in Inspire cutscenes.
2025-02-12 21:19:40 +03:00
Hyper
a13fdc136b
fps_patches: fix Egg Dragoon drill missile rotating incorrectly (#378)
Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
2025-02-12 18:40:12 +03:00
Skyth (Asilkan)
dd294a30d4
Fix achievement sound not playing in certain conditions. (#373)
* Fix achievement sound not playing in cutscenes.

* Prevent achievement overlay from showing if sounds cannot be played.
2025-02-11 23:50:24 +03:00
Hyper
e86922b2b2
Fix Rooftop Run barrels rolling backwards at HFR (#368) 2025-02-11 15:15:43 +00:00
Skyth (Asilkan)
db4974a9ca
Fix text bars in result screen moving at ultrawide. (#367) 2025-02-11 17:25:25 +03:00
Skyth (Asilkan)
989bf85986
Fix arrows in item result title for ultrawide. (#365) 2025-02-11 17:03:35 +03:00
Hyper
a7063dc118
Added code to use arrow transition for Time of Day Transition (#362) 2025-02-11 14:21:30 +03:00
Hyper
e76cbff3ea achievement_menu: added minimum header size, improved separators
(and some extra junk I was researching)
2025-02-10 21:42:54 +00:00
Skyth (Asilkan)
c687d87126
Apply offset scaling to Tornado Defense hit counter. (#354) 2025-02-10 18:02:04 +03:00
Skyth (Asilkan)
4502a9efee
Fix boss name arrows for ultrawide. (#351) 2025-02-10 14:23:29 +03:00
Skyth (Asilkan)
0b8b243404
Disable primitive 2D pixel snapping & enforce linear only above 720p. (#346) 2025-02-09 23:42:30 +03:00
Hyper
8220f6772b CHudPause_patches: fix achievements prompt appearing over PS3 loading 2025-02-09 18:06:16 +00:00
Hyper
073065c6a6 CTitleStateIntro_patches: delay quit input to allow update function to run once 2025-02-09 17:00:54 +00:00
Skyth (Asilkan)
ed6f8f082b
Replicate the thicker shadows for FCO text at 4:3 aspect ratio. (#341) 2025-02-09 18:43:57 +03:00
Skyth (Asilkan)
f7e660b5d8
Fix NPC talk button cast modifier flags. (#336) 2025-02-09 15:13:52 +03:00
Skyth (Asilkan)
138d9b616d
Fix the Gaia Temple pedestal flashing black. (#334) 2025-02-09 13:16:03 +03:00
Hyper
fcd1673cfc
Fix localisation not updating in real-time for button guides (#322) 2025-02-08 20:17:53 +00:00
Skyth (Asilkan)
fff96a8528
Implement fix for Sparkle locus particle vertex corruption. (#317) 2025-02-08 20:45:14 +03:00
Hyper
54aacf9a1f
Implemented codes list reading for mod loader (#315) 2025-02-08 17:12:53 +00:00
Hyper
d696524dbf Rename UI Scale Mode to UI Alignment Mode 2025-02-08 12:09:15 +00:00
Skyth (Asilkan)
e3ac47a797
Fix werehog HUD guide not having correct position at 4:3. (#311) 2025-02-08 14:16:33 +03:00
Hyper
6dac017d00
Fix mission UI not extending for centred scale mode (#309) 2025-02-07 23:12:58 +00:00
Hyper
e1edd5f35d
Fix Tornado Defense boss firing missiles too frequently (#306)
Co-authored-by: Skyth (Asilkan) <19259897+blueskythlikesclouds@users.noreply.github.com>
Co-authored-by: Darío <538504+DarioSamo@users.noreply.github.com>
2025-02-07 20:11:25 +00:00
Darío
266d436c28
Block exit button from terminating the installer while it's in progress. (#300)
* Block exit button from terminating the installer while it's in progress.

* Fix quit prompt not appearing when closing the game from the taskbar.

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Co-authored-by: Skyth <19259897+blueskythlikesclouds@users.noreply.github.com>
2025-02-07 01:21:18 +03:00
Skyth (Asilkan)
9549ba54aa
Implement black bar drawing for loading and cutscenes. (#298) 2025-02-07 00:30:08 +03:00
Skyth (Asilkan)
96108e1759
Use a separate upload buffer allocator for the main thread. (#281) 2025-02-05 17:02:27 +03:00
Hyper
553e011dad
CTitleStateMenu_patches: reset achievements on New Game (#278) 2025-02-05 12:19:18 +03:00