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https://github.com/hedge-dev/UnleashedRecomp.git
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Compare commits
9 commits
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fdbef9bd0a
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fdbef9bd0a | ||
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12fe00ce73 | ||
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135137d0a4 | ||
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4ff4778540 | ||
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d4f311da36 | ||
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2afc09295d | ||
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e0b2c82b6b |
5 changed files with 25 additions and 24 deletions
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@ -23,10 +23,6 @@ if (APPLE)
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enable_language(OBJC OBJCXX)
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endif()
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if (CMAKE_SYSTEM_NAME MATCHES "Linux")
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set(SDL_VULKAN_ENABLED ON CACHE BOOL "")
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endif()
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if (CMAKE_OSX_ARCHITECTURES)
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set(UNLEASHED_RECOMP_ARCHITECTURE ${CMAKE_OSX_ARCHITECTURES})
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elseif(CMAKE_SYSTEM_PROCESSOR)
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@ -352,23 +352,13 @@ if (UNLEASHED_RECOMP_FLATPAK)
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)
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endif()
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if (UNLEASHED_RECOMP_D3D12)
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find_package(directx-headers CONFIG REQUIRED)
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find_package(directx12-agility CONFIG REQUIRED)
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target_compile_definitions(UnleashedRecomp PRIVATE
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UNLEASHED_RECOMP_D3D12
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D3D12MA_USING_DIRECTX_HEADERS
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D3D12MA_OPTIONS16_SUPPORTED
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)
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endif()
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if (SDL_VULKAN_ENABLED)
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target_compile_definitions(UnleashedRecomp PRIVATE SDL_VULKAN_ENABLED)
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endif()
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find_package(CURL REQUIRED)
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if (UNLEASHED_RECOMP_D3D12)
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find_package(directx-headers CONFIG REQUIRED)
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find_package(directx12-agility CONFIG REQUIRED)
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target_compile_definitions(UnleashedRecomp PRIVATE UNLEASHED_RECOMP_D3D12)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/D3D12)
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add_custom_command(TARGET UnleashedRecomp POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PROPERTY:Microsoft::DirectX12-Core,IMPORTED_LOCATION_RELEASE> $<TARGET_FILE_DIR:UnleashedRecomp>/D3D12
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@ -379,9 +369,6 @@ if (UNLEASHED_RECOMP_D3D12)
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)
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target_link_libraries(UnleashedRecomp PRIVATE
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Microsoft::DirectX-Headers
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Microsoft::DirectX-Guids
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Microsoft::DirectX12-Agility
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Microsoft::DirectXShaderCompiler
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Microsoft::DXIL
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dxgi
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@ -324,13 +324,18 @@ void hid::Init()
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{
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SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS3, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1");
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SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAMDECK, "1");
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SDL_SetHint(SDL_HINT_XINPUT_ENABLED, "1");
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SDL_SetHint(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS, "0"); // Uses Button Labels. This hint is disabled for Nintendo Controllers.
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@ -339,6 +344,11 @@ void hid::Init()
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SDL_AddEventWatch(HID_OnSDLEvent, nullptr);
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SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
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// Load controller mappings from SDL_GameControllerDB
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if (int mappings = SDL_GameControllerAddMappingsFromFile("gamecontrollerdb.txt"); mappings > 0) {
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LOGFN("Loaded {} controller mapping(s) from SDL_GameControllerDB ({})", mappings, "gamecontrollerdb.txt");
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}
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}
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uint32_t hid::GetState(uint32_t dwUserIndex, XAMINPUT_STATE* pState)
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8
thirdparty/CMakeLists.txt
vendored
8
thirdparty/CMakeLists.txt
vendored
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@ -15,6 +15,14 @@ set(SDL2MIXER_OPUS OFF)
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set(SDL2MIXER_VORBIS "VORBISFILE")
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set(SDL2MIXER_WAVPACK OFF)
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if (CMAKE_SYSTEM_NAME MATCHES "Linux")
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set(SDL_VULKAN_ENABLED ON CACHE BOOL "")
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endif()
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if (WIN32)
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set(D3D12_AGILITY_SDK_ENABLED ON CACHE BOOL "")
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endif()
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add_subdirectory("${UNLEASHED_RECOMP_THIRDPARTY_ROOT}/msdf-atlas-gen")
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add_subdirectory("${UNLEASHED_RECOMP_THIRDPARTY_ROOT}/nativefiledialog-extended")
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add_subdirectory("${UNLEASHED_RECOMP_THIRDPARTY_ROOT}/o1heap")
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2
thirdparty/plume
vendored
2
thirdparty/plume
vendored
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@ -1 +1 @@
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Subproject commit fffeb35f836d8c945697ec82b735e77db401e2de
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Subproject commit 11926860e878e68626ea99ec88562ce2b8badc4f
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