UnleashedRecomp/UnleashedRecomp/patches
2025-01-28 22:08:55 +03:00
..
aspect_ratio_patches.cpp Replicate Tornado Defense UI squash at original 4:3 aspect ratio. (#231) 2025-01-28 22:08:55 +03:00
aspect_ratio_patches.h Scale 2D coordinates to backbuffer resolution. (#124) 2025-01-18 23:56:47 +03:00
audio_patches.cpp Apply master volume in audio backend. (#202) 2025-01-26 13:54:08 +03:00
audio_patches.h Options menu, achievements, and installer wizard. (#19) 2024-12-06 18:52:06 +03:00
camera_patches.cpp Recompute camera projection matrix during resize to fix stretching on pause menu. (#215) 2025-01-27 19:17:31 +03:00
camera_patches.h Aspect ratio adjustments. (Part 1) (#90) 2025-01-18 01:51:45 +03:00
CGameModeStageTitle_patches.cpp Move patches/ui sources to patches directory (#191) 2025-01-25 18:58:26 +00:00
CHudPause_patches.cpp Fix achievements button guide reappearing for Yes/No prompts (#193) 2025-01-25 21:16:43 +00:00
CTitleStateIntro_patches.cpp Move patches/ui sources to patches directory (#191) 2025-01-25 18:58:26 +00:00
CTitleStateIntro_patches.h Move patches/ui sources to patches directory (#191) 2025-01-25 18:58:26 +00:00
CTitleStateMenu_patches.cpp Move patches/ui sources to patches directory (#191) 2025-01-25 18:58:26 +00:00
fps_patches.cpp Combine guest memory and function table into one virtual allocation. 2025-01-02 14:46:31 +03:00
frontend_listener.cpp Move patches/ui sources to patches directory (#191) 2025-01-25 18:58:26 +00:00
frontend_listener.h SDL/HID fixes and clean-up (#224) 2025-01-28 00:38:46 +00:00
input_patches.cpp SDL/HID fixes and clean-up (#224) 2025-01-28 00:38:46 +00:00
inspire_patches.cpp SDL/HID fixes and clean-up (#224) 2025-01-28 00:38:46 +00:00
inspire_patches.h Implemented controller LED timings for cutscenes (#83) 2025-01-16 15:08:57 +00:00
misc_patches.cpp Implemented achievement data verification (#161) 2025-01-24 20:59:48 +00:00
object_patches.cpp Interpolate barrels in Spagonia Night to fix softlock at high frame rates. (#153) 2025-01-23 19:41:15 +03:00
player_patches.cpp SDL/HID fixes and clean-up (#224) 2025-01-28 00:38:46 +00:00
resident_patches.cpp Fix PS3 time of day transition aspect ratio and outro animation (#197) 2025-01-26 13:37:55 +00:00
video_patches.cpp Fix rope renderable material parameters during rendering. (#214) 2025-01-27 18:59:43 +03:00