UnleashedRecomp/UnleashedRecomp/app.h

23 lines
548 B
C++

#pragma once
#include <user/config.h>
class App
{
public:
static inline bool s_isInit;
static inline bool s_isMissingDLC;
static inline bool s_isLoading;
static inline bool s_isSaving;
static inline bool s_isWerehog;
static inline bool s_isSaveDataCorrupt;
static inline ELanguage s_language;
static inline double s_deltaTime;
static inline double s_time = 0.0; // How much time elapsed since the game started.
static void Restart(std::vector<std::string> restartArgs = {});
static void Exit();
};