| .. |
|
api
|
Implemented control tutorial toggle
|
2024-11-04 12:46:58 +00:00 |
|
apu
|
Fix a bunch of warnings.
|
2024-10-27 18:48:09 +03:00 |
|
cpu
|
Fix a bunch of warnings.
|
2024-10-27 18:48:09 +03:00 |
|
gpu
|
Refactor resource destruction to fix data races.
|
2024-11-04 12:14:52 +03:00 |
|
hid
|
sdl_hid: rename SDL event handler to prevent conflicts
|
2024-10-17 17:11:20 +01:00 |
|
kernel
|
Implement critical sections using WaitOnAddress.
|
2024-11-04 13:16:58 +03:00 |
|
res
|
config: use enum classes
|
2024-10-21 20:09:57 +01:00 |
|
ui
|
window: hide mouse cursor on fullscreen boot
|
2024-11-04 12:47:44 +00:00 |
|
CMakeLists.txt
|
Implement critical sections using WaitOnAddress.
|
2024-11-04 13:16:58 +03:00 |
|
config.cpp
|
config: some final adjustments to config types
|
2024-10-21 23:16:34 +01:00 |
|
config.h
|
Implemented control tutorial toggle
|
2024-11-04 12:46:58 +00:00 |
|
config_detail.h
|
window: use SDL flags to determine centred window config
|
2024-11-04 03:28:47 +00:00 |
|
framework.h
|
Initial Commit
|
2024-09-30 13:45:09 +06:00 |
|
game.cpp
|
Add player 3D camera HFR patches.
|
2024-11-05 13:37:45 +03:00 |
|
main.cpp
|
Fix new saves being written to game root
|
2024-10-21 23:43:17 +01:00 |
|
misc_impl.cpp
|
Implement movie rendering & fix some validation errors.
|
2024-10-20 18:47:26 +03:00 |
|
mutex.h
|
Update file names to match convention
|
2024-10-17 18:02:09 +01:00 |
|
stdafx.cpp
|
Add TGA loading support.
|
2024-10-26 11:55:37 +03:00 |
|
stdafx.h
|
Refactor render commands to execute asynchronously.
|
2024-10-27 00:02:47 +03:00 |
|
xxHashMap.h
|
Initial Commit
|
2024-09-30 13:45:09 +06:00 |