UnleashedRecomp/UnleashedRecompLib
Skyth (Asilkan) 999fe3c4eb
Compiling and running on Linux. (#49)
* Current work trying to get it to compile.

* Update vcpkg.json baseline.

* vcpkg, memory mapped file.

* Bitscan forward.

* Fix localtime_s.

* FPS patches high res clock.

* Rename Window to GameWindow. Fix guest pointers.

* GetCurrentThreadID gone.

* Code cache pointers, RenderWindow type.

* Add Linux stubs.

* Refactor Config.

* Fix paths.

* Add linux-release config.

* FS fixes.

* Fix Windows compilation errors & unicode converter crash.

* Rename physical memory allocation functions to not clash with X11.

* Fix NULL character being added on RtlMultiByteToUnicodeN.

* Use std::exit.

* Add protection to memory on Linux.

* Convert majority of dependencies to submodules. (#48)

* Convert majority of dependencies to submodules.

* Don't compile header-only libraries.

* Fix a few incorrect data types.

* Fix config directory.

* Unicode fixes & sizeof asserts.

* Change the exit function to not call static destructors.

* Fix files picker.

* Add RelWithDebInfo preset for Linux.

* Implement OS Restart on Linux. (#50)

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Co-authored-by: Dario <dariosamo@gmail.com>
2024-12-17 18:10:17 +00:00
..
config Implemented D-Pad player input 2024-12-15 01:44:01 +00:00
ppc Move recompiled files to a separate project. 2024-10-07 21:47:00 +03:00
private Move recompiled files to a separate project. 2024-10-07 21:47:00 +03:00
shader Specialization constants, reverse Z and async PSO implementation. (#9) 2024-11-29 23:30:48 +03:00
CMakeLists.txt Compiling and running on Linux. (#49) 2024-12-17 18:10:17 +00:00