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		d36aa26bac
		
			
		
	
	
	
	
		
			
			* Specialization constant implementation for Vulkan. * Implement DXIL library linking. * Implement proper reverse Z & fix motion blur flicker. * Mirage API mapping. * Initial work for async PSO. * Further async PSO work. * Set pipeline names. * Handle special layers writing depth. * Handle bones in shadow pipeline. * Fix additive mode setting wrong pipeline field. * Pass models to compilation threads through shared pointers. * Safety improvements. * Allow DXIL linking to happen in parallel. * Display more debug information. * Queue unique models for compilation immediately. * Put async PSO debug printing behind a macro. * Kick off terrain models to pipeline compilation thread the moment they are made. * Hook a different function to do waiting in. * Fix pipelines getting dropped. * Account for ConstTexCoord. * Fix async PSO accounting for alpha to coverage even when MSAA is off. * Remove "has bone" specialization constant. * Sky shader compilation & more debugging helpers. * Assign names to shaders during loading. * Fix string symbol definitions. * Print description of recently compiled render thread pipelines. * Switch to an enum library that doesn't murder IntelliSense. * Precompile pipelines for object icons. * Skip fur pipelines. * Skip printing info for pipelines compiled during loading. * Precompile pipelines for Sonic's mouth, motion blur, and forced transparent objects. * Precompile planar reflection shaders. * Precompile sparkle shaders in loading screens. * Precompile fur shader. * Refactor model traversing to enqueue every single compilation to worker threads. * Dynamically create pipeline threads depending on hardware concurrency. * Fix MSAA depth resolve not accounting for reverse Z. * Integrate smol-v. * Implement PSO caching. * Update ShaderRecomp & remove unused function.
		
			
				
	
	
		
			40 lines
		
	
	
	
		
			907 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
	
		
			907 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <Hedgehog/Base/hhObject.h>
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| #include <Hedgehog/Base/Type/hhSharedString.h>
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| 
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| namespace Hedgehog::Database
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| {
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|     enum EDatabaseDataFlags : uint8_t
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|     {
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|         eDatabaseDataFlags_IsMadeOne = 0x1,
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|         eDatabaseDataFlags_IsMadeAll = 0x2,
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|         eDatabaseDataFlags_CreatedFromArchive = 0x4,
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|         eDatabaseDataFlags_IsMadeMakingOne = 0x8
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|     };
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| 
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|     class CDatabaseData : public Base::CObject
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|     {
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|     public:
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|         struct Vftable
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|         {
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|             be<uint32_t> m_fpDtor;
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|             be<uint32_t> m_fpCheckMadeAll;
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|         };
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| 
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|         xpointer<Vftable> m_pVftable;
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|         uint8_t m_Flags;
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|         Base::CSharedString m_TypeAndName;
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| 
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|         ~CDatabaseData();
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|         bool CheckMadeAll();
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| 
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|         bool IsMadeOne() const;
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|         void SetMadeOne();
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| 
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|         bool IsMadeAllInternal();
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|         bool IsMadeAll();
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|     };
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| }
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| 
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| #include "Hedgehog/Database/System/hhDatabaseData.inl"
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