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Fix missing semicolon. (#14)
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1 changed files with 1 additions and 1 deletions
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@ -1646,7 +1646,7 @@ void ShaderRecompiler::recompile(const uint8_t* shaderData, const std::string_vi
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{
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{
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indent();
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indent();
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#ifdef UNLEASHED_RECOMP
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#ifdef UNLEASHED_RECOMP
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print("[unroll] ")
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print("[unroll] ");
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#endif
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#endif
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println("for (aL = 0; aL < i{}.x; aL++)", uint32_t(cfInstr.loopStart.loopId));
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println("for (aL = 0; aL < i{}.x; aL++)", uint32_t(cfInstr.loopStart.loopId));
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indent();
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indent();
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