mirror of
				https://github.com/Zelda64Recomp/Zelda64Recomp.git
				synced 2025-10-30 08:03:03 +00:00 
			
		
		
		
	Add missing semicolon
This commit is contained in:
		
							parent
							
								
									29161d17f2
								
							
						
					
					
						commit
						008dfa5b0b
					
				
					 1 changed files with 1 additions and 1 deletions
				
			
		|  | @ -31,7 +31,7 @@ namespace recomp { | |||
| 	bool is_rom_loaded(); | ||||
| 	void set_rom_contents(std::vector<uint8_t>&& new_rom); | ||||
| 	void do_rom_read(uint8_t* rdram, gpr ram_address, uint32_t physical_addr, size_t num_bytes); | ||||
| 	void do_rom_pio(uint8_t* rdram, gpr ram_address, uint32_t physical_addr) | ||||
| 	void do_rom_pio(uint8_t* rdram, gpr ram_address, uint32_t physical_addr); | ||||
| 	void start(ultramodern::WindowHandle window_handle, const ultramodern::audio_callbacks_t& audio_callbacks, const ultramodern::input_callbacks_t& input_callbacks, const ultramodern::gfx_callbacks_t& gfx_callbacks); | ||||
| 	void start_game(Game game); | ||||
| 	void message_box(const char* message); | ||||
|  |  | |||
		Loading…
	
	Add table
		
		Reference in a new issue
	
	 Reonu
						Reonu