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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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Add discord banner embed (#668)
validate-internal.yml #18 -Commit
42646e2cb1
pushed by
thirdpartymirrors
Prevent autosaves during minigames and fix holding powder keg on autosave load (#640)
validate-internal.yml #14 -Commit
46d9e92dda
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thirdpartymirrors
Remove slotmap submodule and integrate header directly after submodule URL changed (#645)
validate-internal.yml #13 -Commit
a215103002
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thirdpartymirrors
Remove X11 usage from CMakeLists (#633)
validate-internal.yml #12 -Commit
bb7030bcd1
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thirdpartymirrors
Adding autosave events. (#611)
validate-internal.yml #11 -Commit
0bc0fd2610
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thirdpartymirrors
Update readme for randomizer link and portable mode
validate-internal.yml #10 -Commit
54997438de
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thirdpartymirrors
Modding menu and UI and additional mod exports (#535)
validate-internal.yml #7 -Commit
d766cf328f
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thirdpartymirrors
Use custom controller db mappings (#425)
validate-internal.yml #6 -Commit
8ec7b282e3
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Add exports for stars' display lists (#563)
validate-internal.yml #5 -Commit
0e96cc3dc9
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Use Application Support directory on macOS. (#553)
validate-internal.yml #4 -Commit
fd16c379ff
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Fix portable mode on macOS (#552)
validate-internal.yml #3 -Commit
3d3524ffe7
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Update RT64 for MacOS Intel GPU support and region resolve fix (#550)
validate-internal.yml #2 -Commit
1c8668fb65
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Fix link to `decompress_baserom.py` in Building documentation (#548)
validate-internal.yml #1 -Commit
c6d77fe5ca
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thirdpartymirrors