Add export to get bowstring transform ID

This commit is contained in:
Mr-Wiseguy 2025-07-30 23:53:49 -04:00
parent 24033eaca0
commit 1c76c2974e

View file

@ -185,3 +185,6 @@ RECOMP_PATCH void Player_DrawGameplay(PlayState* play, Player* this, s32 lod, Gf
CLOSE_DISPS(play->state.gfxCtx);
}
RECOMP_EXPORT u32 z64recomp_get_bowstring_transform_id() {
return BOWSTRING_TRANSFORM_ID;
}