disabled movement while riding Epona.

This commit is contained in:
LT_Schmiddy (Alex Schmid) 2024-11-16 22:47:20 -05:00
parent b2a285dbca
commit 3c18dcaa46

View file

@ -17,7 +17,8 @@ s32 func_8082EF20(Player* this);
bool recomp_first_person_movement_allowed(PlayState* play, Player* this, bool in_free_look) { bool recomp_first_person_movement_allowed(PlayState* play, Player* this, bool in_free_look) {
return recomp_move_in_first_person_enabled() return recomp_move_in_first_person_enabled()
//return recomp_analog_cam_enabled() //return recomp_analog_cam_enabled()
&& play->unk_1887C == 0 && play->unk_1887C == 0 // Prevents movement in shooting gallery.
&& this->rideActor == NULL // Prevents movement on horseback.
&& ( && (
in_free_look in_free_look
|| this->currentMask != PLAYER_MASK_ZORA || this->currentMask != PLAYER_MASK_ZORA