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@ -1013,6 +1013,7 @@ RECOMP_PATCH void Interface_UpdateButtonsPart2(PlayState* play) {
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}
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} else if (GET_CUR_FORM_BTN_ITEM(i) == ITEM_MASK_FIERCE_DEITY) {
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// Fierce Deity's Mask is equipped
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// @recomp_use_export_var fd_anywhere: Allow the player to use the Fierce Deity's Mask anywhere if mods enable it.
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if (!fd_anywhere && (play->sceneId != SCENE_MITURIN_BS) && (play->sceneId != SCENE_HAKUGIN_BS) &&
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(play->sceneId != SCENE_SEA_BS) && (play->sceneId != SCENE_INISIE_BS) &&
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(play->sceneId != SCENE_LAST_BS)) {
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