mirror of
				https://github.com/Zelda64Recomp/Zelda64Recomp.git
				synced 2025-10-30 08:03:03 +00:00 
			
		
		
		
	Update RT64 for multimonitor frame pacing issue and bump version number
This commit is contained in:
		
							parent
							
								
									24704d86f1
								
							
						
					
					
						commit
						549af0ac49
					
				
					 2 changed files with 2 additions and 2 deletions
				
			
		
							
								
								
									
										2
									
								
								lib/rt64
									
										
									
									
									
								
							
							
						
						
									
										2
									
								
								lib/rt64
									
										
									
									
									
								
							|  | @ -1 +1 @@ | |||
| Subproject commit b552151c3498dc45ba06e98f57aaf0fa709cdf9f | ||||
| Subproject commit 23cab603c4f9f4a8b369b38e036f1aa484603878 | ||||
|  | @ -56,7 +56,7 @@ | |||
| 
 | ||||
| #include "../../lib/rt64/src/contrib/stb/stb_image.h" | ||||
| 
 | ||||
| const std::string version_string = "1.2.1"; | ||||
| const std::string version_string = "1.2.2-dev"; | ||||
| 
 | ||||
| template<typename... Ts> | ||||
| void exit_error(const char* str, Ts ...args) { | ||||
|  |  | |||
		Loading…
	
	Add table
		
		Reference in a new issue
	
	 Mr-Wiseguy
						Mr-Wiseguy