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	added set time debug ui
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					 8 changed files with 94 additions and 16 deletions
				
			
		|  | @ -42,6 +42,63 @@ | |||
|                                 </div> | ||||
|                             </div> | ||||
|                         </div> | ||||
|                         <div class="config-debug-option"> | ||||
|                             <label | ||||
|                                 class="config-debug-option__label" | ||||
|                             > | ||||
|                                 <div>Set time</div> | ||||
|                             </label> | ||||
|                             <div class="config-debug__option-split"> | ||||
|                                 <div class="config-debug__option-controls"> | ||||
|                                     <div class="config-option__range-wrapper config-debug__select-wrapper config-option__list"> | ||||
|                                         <div class="config-debug__select-label"><div>Day: {{debug_time_day}}</div></div> | ||||
|                                         <input | ||||
|                                             data-event-blur="set_cur_config_index(-1)" | ||||
|                                             data-event-focus="set_cur_config_index(1)" | ||||
|                                             class="nav-vert" | ||||
|                                             id="debug_time_set_day" | ||||
|                                             type="range" | ||||
|                                             data-value="debug_time_day" | ||||
|                                             min="0" | ||||
|                                             max="7" | ||||
|                                         /> | ||||
|                                     </div> | ||||
|                                     <div class="config-option__range-wrapper config-debug__select-wrapper config-option__list"> | ||||
|                                         <div class="config-debug__select-label"><div>Hour: {{debug_time_hour}}</div></div> | ||||
|                                         <input | ||||
|                                             data-event-blur="set_cur_config_index(-1)" | ||||
|                                             data-event-focus="set_cur_config_index(1)" | ||||
|                                             class="nav-vert" | ||||
|                                             id="debug_time_set_hour" | ||||
|                                             type="range" | ||||
|                                             data-value="debug_time_hour" | ||||
|                                             min="0" | ||||
|                                             max="23" | ||||
|                                         /> | ||||
|                                     </div> | ||||
|                                     <div class="config-option__range-wrapper config-debug__select-wrapper config-option__list"> | ||||
|                                         <div class="config-debug__select-label"><div>Minute: {{debug_time_minute}}</div></div> | ||||
|                                         <input | ||||
|                                             data-event-blur="set_cur_config_index(-1)" | ||||
|                                             data-event-focus="set_cur_config_index(1)" | ||||
|                                             class="nav-vert" | ||||
|                                             id="debug_time_set_minute" | ||||
|                                             type="range" | ||||
|                                             data-value="debug_time_minute" | ||||
|                                             min="0" | ||||
|                                             max="59" | ||||
|                                         /> | ||||
|                                     </div> | ||||
|                                 </div> | ||||
|                                 <div class="config-debug__option-trigger"> | ||||
|                                     <button | ||||
|                                         class="icon-button icon-button--success" onclick="set_time" | ||||
|                                     > | ||||
|                                         <svg src="icons/Arrow.svg" /> | ||||
|                                     </button> | ||||
|                                 </div> | ||||
|                             </div> | ||||
|                         </div> | ||||
|                     </div> | ||||
|                 </div> | ||||
|             </div> | ||||
|  |  | |||
										
											
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							|  | @ -101,6 +101,19 @@ | |||
|         } | ||||
|     } | ||||
| 
 | ||||
|     input { | ||||
|         @extend %body; | ||||
|         @extend %nav-all; | ||||
|         display: block; | ||||
|         position: relative; | ||||
|         box-sizing: border-box; | ||||
|         padding: 0; | ||||
|         flex: 1 1 100%; | ||||
|         width: auto; | ||||
|         height: space(20); | ||||
|         margin: auto 0; | ||||
|     } | ||||
| 
 | ||||
|     select { | ||||
|         @extend %body; | ||||
|         @extend %nav-all; | ||||
|  | @ -117,6 +130,10 @@ | |||
|         background-color: $color-white-a5; | ||||
|         cursor: pointer; | ||||
| 
 | ||||
|         align-items: center; | ||||
|         justify-content: flex-start; | ||||
|         padding: space(14); | ||||
| 
 | ||||
|         &:hover, &:focus { | ||||
|             @include border($color-white-a80); | ||||
|             background-color: $color-white-a20; | ||||
|  | @ -124,9 +141,6 @@ | |||
| 
 | ||||
|         selectvalue { | ||||
|             display: inline; | ||||
|             align-items: center; | ||||
|             justify-content: flex-start; | ||||
|             padding: space(14); | ||||
|             margin: auto 0; | ||||
|             height: auto; | ||||
|         } | ||||
|  |  | |||
|  | @ -19,7 +19,7 @@ namespace recomp { | |||
|     extern std::vector<AreaWarps> game_warps; | ||||
| 
 | ||||
|     void do_warp(int area, int scene, int entrance); | ||||
|     void set_time(uint8_t hour, uint8_t minute); | ||||
|     void set_time(uint8_t day, uint8_t hour, uint8_t minute); | ||||
| } | ||||
| 
 | ||||
| #endif | ||||
|  |  | |||
|  | @ -54,11 +54,13 @@ void debug_play_update(PlayState* play) { | |||
|         do_warp(play, pending_warp); | ||||
|     } | ||||
| 
 | ||||
|     u16 pending_set_time = recomp_get_pending_set_time(); | ||||
|     u32 pending_set_time = recomp_get_pending_set_time(); | ||||
|     if (pending_set_time != 0xFFFF) { | ||||
|         u8 hour   = (pending_set_time >> 8) & 0xFF; | ||||
|         u8 minute = (pending_set_time >> 0) & 0xFF; | ||||
|         u8 day    = (pending_set_time >> 16) & 0xFF; | ||||
|         u8 hour   = (pending_set_time >>  8) & 0xFF; | ||||
|         u8 minute = (pending_set_time >>  0) & 0xFF; | ||||
| 
 | ||||
|         gSaveContext.save.time = CLOCK_TIME(hour, minute); | ||||
|         gSaveContext.save.day = day; | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -8,6 +8,6 @@ DECLARE_FUNC(void, recomp_exit); | |||
| DECLARE_FUNC(void, recomp_handle_quicksave_actions, OSMesgQueue* enter_mq, OSMesgQueue* exit_mq); | ||||
| DECLARE_FUNC(void, recomp_handle_quicksave_actions_main, OSMesgQueue* enter_mq, OSMesgQueue* exit_mq); | ||||
| DECLARE_FUNC(u16, recomp_get_pending_warp); | ||||
| DECLARE_FUNC(u16, recomp_get_pending_set_time); | ||||
| DECLARE_FUNC(u32, recomp_get_pending_set_time); | ||||
| 
 | ||||
| #endif | ||||
|  |  | |||
|  | @ -4,7 +4,7 @@ | |||
| #include "../patches/input.h" | ||||
| 
 | ||||
| std::atomic<uint16_t> pending_warp = 0xFFFF; | ||||
| std::atomic<uint16_t> pending_set_time = 0xFFFF; | ||||
| std::atomic<uint32_t> pending_set_time = 0xFFFF; | ||||
| 
 | ||||
| void recomp::do_warp(int area, int scene, int entrance) { | ||||
|     const recomp::SceneWarps game_scene = recomp::game_warps[area].scenes[scene]; | ||||
|  | @ -17,11 +17,11 @@ extern "C" void recomp_get_pending_warp(uint8_t* rdram, recomp_context* ctx) { | |||
|     _return(ctx, pending_warp.exchange(0xFFFF)); | ||||
| } | ||||
| 
 | ||||
| void recomp::set_time(uint8_t hour, uint8_t minute) { | ||||
|     pending_set_time.store((uint16_t(hour) << 8) | minute); | ||||
| void recomp::set_time(uint8_t day, uint8_t hour, uint8_t minute) { | ||||
|     pending_set_time.store((day << 16) | (uint16_t(hour) << 8) | minute); | ||||
| } | ||||
| 
 | ||||
| extern "C" void recomp_get_pending_set_time(uint8_t* rdram, recomp_context* ctx) { | ||||
|     // Return the current set time value and reset it.
 | ||||
|     _return(ctx, pending_set_time.exchange(0xFFFF)); | ||||
| } | ||||
| } | ||||
|  |  | |||
|  | @ -199,8 +199,9 @@ struct DebugContext { | |||
| 	int area_index = 0; | ||||
| 	int scene_index = 0; | ||||
| 	int entrance_index = 0; | ||||
| 	uint8_t set_time_hour = 0; | ||||
| 	uint8_t set_time_minute = 0; | ||||
| 	int set_time_day = 1; | ||||
| 	int set_time_hour = 12; | ||||
| 	int set_time_minute = 0; | ||||
| 	bool debug_enabled = false; | ||||
| 
 | ||||
| 	DebugContext() { | ||||
|  | @ -296,7 +297,7 @@ public: | |||
| 
 | ||||
| 		recomp::register_event(listener, "set_time", | ||||
| 			[](const std::string& param, Rml::Event& event) { | ||||
| 				recomp::set_time(debug_context.set_time_hour, debug_context.set_time_minute); | ||||
| 				recomp::set_time(debug_context.set_time_day, debug_context.set_time_hour, debug_context.set_time_minute); | ||||
| 			}); | ||||
| 	} | ||||
| 
 | ||||
|  | @ -627,6 +628,10 @@ public: | |||
| 		constructor.Bind("scene_names", &debug_context.scene_names); | ||||
| 		constructor.Bind("entrance_names", &debug_context.entrance_names); | ||||
| 
 | ||||
| 		constructor.Bind("debug_time_day", &debug_context.set_time_day); | ||||
| 		constructor.Bind("debug_time_hour", &debug_context.set_time_hour); | ||||
| 		constructor.Bind("debug_time_minute", &debug_context.set_time_minute); | ||||
| 
 | ||||
| 		debug_context.model_handle = constructor.GetModelHandle(); | ||||
| 	} | ||||
| 
 | ||||
|  |  | |||
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