ifdef it better

This commit is contained in:
Reonu 2024-04-22 18:47:07 +01:00
parent 5df0a2c261
commit 7325bfcece

View file

@ -100,10 +100,10 @@ SDL_Surface *LoadImage(char* filename)
SDL_Window* window; SDL_Window* window;
ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) { ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) {
int width, height, channels;
SDL_Surface* icon = LoadImage("icons/512linux.png");
window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1600, 960, SDL_WINDOW_RESIZABLE ); window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1600, 960, SDL_WINDOW_RESIZABLE );
#if defined(__linux__) #if defined(__linux__)
int width, height, channels;
SDL_Surface* icon = LoadImage("icons/512linux.png");
SDL_SetWindowIcon(window, icon); SDL_SetWindowIcon(window, icon);
#endif #endif