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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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ifdef it better
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parent
5df0a2c261
commit
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1 changed files with 2 additions and 2 deletions
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@ -100,10 +100,10 @@ SDL_Surface *LoadImage(char* filename)
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SDL_Window* window;
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SDL_Window* window;
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ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) {
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ultramodern::WindowHandle create_window(ultramodern::gfx_callbacks_t::gfx_data_t) {
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int width, height, channels;
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SDL_Surface* icon = LoadImage("icons/512linux.png");
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window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1600, 960, SDL_WINDOW_RESIZABLE );
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window = SDL_CreateWindow("Zelda 64: Recompiled", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1600, 960, SDL_WINDOW_RESIZABLE );
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#if defined(__linux__)
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#if defined(__linux__)
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int width, height, channels;
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SDL_Surface* icon = LoadImage("icons/512linux.png");
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SDL_SetWindowIcon(window, icon);
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SDL_SetWindowIcon(window, icon);
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#endif
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#endif
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