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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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Install gcc-11
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1 changed files with 2 additions and 2 deletions
4
.github/workflows/validate.yml
vendored
4
.github/workflows/validate.yml
vendored
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@ -29,7 +29,7 @@ jobs:
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key: ${{ matrix.os }}-z64re-ccache-${{ matrix.type }}-x64
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key: ${{ matrix.os }}-z64re-ccache-${{ matrix.type }}-x64
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- name: Prepare Build
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- name: Prepare Build
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run: |-
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run: |-
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apt-get install -y unzip llvm-17 llvm-17-tools lld-17 curl file
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apt-get install -y unzip llvm-17 llvm-17-tools lld-17 curl file gcc-11
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git clone ${{ secrets.ZRE_REPO_WITH_PAT }}
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git clone ${{ secrets.ZRE_REPO_WITH_PAT }}
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unzip zre/files.zip > /dev/null 2>&1
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unzip zre/files.zip > /dev/null 2>&1
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- name: Run N64Recomp & RSPRecomp
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- name: Run N64Recomp & RSPRecomp
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@ -45,7 +45,7 @@ jobs:
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# enable ccache
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# enable ccache
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export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
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cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang++-17 -DCMAKE_C_COMPILER=clang-17 -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build -DCMAKE_CXX_FLAGS="-stdlib=libc++" -DCMAKE_EXE_LINKER_FLAGS="-stdlib=libc++" -DPATCHES_C_COMPILER=clang-17 -DPATCHES_LD=ld.lld-17 -DPATCHES_OBJCOPY=llvm-objcopy-17
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cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang++-17 -DCMAKE_C_COMPILER=clang-17 -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build -DPATCHES_C_COMPILER=clang-17 -DPATCHES_LD=ld.lld-17 -DPATCHES_OBJCOPY=llvm-objcopy-17
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cmake --build cmake-build --config ${{ matrix.type }} --target Zelda64Recompiled -j 8
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cmake --build cmake-build --config ${{ matrix.type }} --target Zelda64Recompiled -j 8
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- name: Prepare Archive
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- name: Prepare Archive
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run: |
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run: |
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