Split build process

This commit is contained in:
dcvz 2024-05-17 08:17:38 +02:00
parent 3365857422
commit 8689ef63cd

View file

@ -9,12 +9,11 @@ concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: ${{ matrix.os }}
build-unix:
runs-on: ubuntu-latest
strategy:
matrix:
type: [ Debug, Release ]
os: [ ubuntu-latest ]
steps:
- name: Checkout
uses: actions/checkout@v4
@ -23,12 +22,7 @@ jobs:
- name: ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-rt64-ccache
- name: Install Windows Dependencies
if: runner.os == 'Windows'
run: |
choco install ninja
Remove-Item -Path "C:\ProgramData\Chocolatey\bin\ccache.exe" -Force -ErrorAction SilentlyContinue
key: ${{ runner.os }}-z64re-ccache
- name: Install Linux Dependencies
if: runner.os == 'Linux'
run: |
@ -49,11 +43,7 @@ jobs:
sudo make install
sudo cp -av /usr/local/lib/libSDL* /lib/x86_64-linux-gnu/
echo ::endgroup::
- name: Configure Developer Command Prompt
if: runner.os == 'Windows'
uses: ilammy/msvc-dev-cmd@v1
- name: Prepare Build
if: runner.os != 'Windows'
run: |-
git clone https://${{ secrets.PAT }}@github.com/dcvz/zre.git
./zre/process.sh
@ -64,30 +54,76 @@ jobs:
run: |
git clone https://github.com/Mr-Wiseguy/N64Recomp.git --recurse-submodules --branch symbol-file-toml-update
cd N64Recomp
cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
cmake --build cmake-build --config Debug --target N64Recomp -j 8
cmake --build cmake-build --config Debug --target RSPRecomp -j 8
# enable ccache
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
# Build N64Recomp & RSPRecomp
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
cmake --build cmake-build --config Release --target N64Recomp -j 8
cmake --build cmake-build --config Release --target RSPRecomp -j 8
# Copy N64Recomp & RSPRecomp to root directory
cp cmake-build/N64Recomp .
cp cmake-build/RSPRecomp .
- name: Run N64Recomp & RSPRecomp
if: runner.os != 'Windows'
run: |
./N64Recomp us.rev1.toml
./RSPRecomp aspMain.us.rev1.toml
./RSPRecomp njpgdspMain.us.rev1.toml
- name: Build ZeldaRecomp (Unix)
if: runner.os != 'Windows'
run: |-
# enable ccache
export PATH="/usr/lib/ccache:/usr/local/opt/ccache/libexec:$PATH"
cmake -DCMAKE_BUILD_TYPE=Debug -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
cmake --build cmake-build --config Debug --target rt64 -j 8
- name: Build ZeldaRecomp (Windows)
if: runner.os == 'Windows'
cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
cmake --build cmake-build --config ${{ matrix.type }} --target rt64 -j 8
build-windows:
runs-on: windows-latest
strategy:
matrix:
type: [ Debug, Release ]
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: true
- name: ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ runner.os }}-z64re-ccache
- name: Install Windows Dependencies
run: |
choco install ninja gnupg
Remove-Item -Path "C:\ProgramData\Chocolatey\bin\ccache.exe" -Force -ErrorAction SilentlyContinue
- name: Configure Developer Command Prompt
uses: ilammy/msvc-dev-cmd@v1
- name: Prepare Build
run: |-
git clone https://${{ secrets.PAT }}@github.com/dcvz/zre.git
./zre/process.ps1
env:
LARGE_SECRET_PASSPHRASE: ${{ secrets.LARGE_SECRET_PASSPHRASE }}
- name: Build N64Recomp & RSPRecomp
run: |
git clone https://github.com/Mr-Wiseguy/N64Recomp.git --recurse-submodules --branch symbol-file-toml-update
cd N64Recomp
# enable ccache
set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH"
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
cmake --build cmake-build --config Release --target N64Recomp -j 8
cmake --build cmake-build --config Release --target RSPRecomp -j 8
- name: Run N64Recomp & RSPRecomp
run: |
./N64Recomp.exe us.rev1.toml
./RSPRecomp.exe aspMain.us.rev1.toml
./RSPRecomp.exe njpgdspMain.us.rev1.toml
- name: Build ZeldaRecomp (Unix)
run: |-
# enable ccache
set $env:PATH="$env:USERPROFILE/.cargo/bin;$env:PATH"
cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build
cmake --build cmake-build --config Debug --target rt64 -j 8
cmake --build cmake-build --config ${{ matrix.type }} --target rt64 -j 8