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# Building Guide
> [!NOTE]
> The need for an elf file from the Majora's Mask decompilation is temporary and will be removed in the future.
This guide will help you build the project on your local machine. The process will require you to provide two items:
- A decompressed ROM of the US version of the game.
- An elf file created from [this commit](https://github.com/zeldaret/mm/tree/23beee0717364de43ca9a82957cc910cf818de90) of the Majora's Mask decompilation.
The steps cover: acquiring these, running the required processes and finally building the project.
These steps cover: acquiring these, running the required processes and finally building the project.
## 1. Clone the Zelda64Recomp Repository
This project makes use of submodules so you will need to clone the repository with the `--recurse-submodules` flag.
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Voilà! You should now have a `Zelda64Recompiled` file in the `build-cmake` directory!
_Note: In the game itself, you should be using a standard ROM, not the decompressed one._
> [!IMPORTANT]
> In the game itself, you should be using a standard ROM, not the decompressed one.