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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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Remove unused option.
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2 changed files with 0 additions and 4 deletions
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@ -3,7 +3,6 @@
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typedef enum AudioChannelsSetting {
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typedef enum AudioChannelsSetting {
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audioStereo,
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audioStereo,
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audioMatrix51,
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audioMatrix51,
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audioRaw51,
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audioMax
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audioMax
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} AudioChannelsSetting;
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} AudioChannelsSetting;
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@ -13,8 +12,6 @@ inline const char* AudioChannelsSettingName(AudioChannelsSetting setting) {
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return "Stereo";
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return "Stereo";
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case audioMatrix51:
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case audioMatrix51:
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return "5.1 Matrix";
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return "5.1 Matrix";
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case audioRaw51:
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return "5.1 Raw";
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default:
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default:
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return "Unknown";
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return "Unknown";
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}
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}
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@ -359,7 +359,6 @@ void reset_audio(uint32_t output_freq) {
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// Set output channels based on audio channel setting
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// Set output channels based on audio channel setting
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switch (audio_channel_setting) {
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switch (audio_channel_setting) {
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case audioMatrix51:
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case audioMatrix51:
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case audioRaw51:
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output_channels = 6;
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output_channels = 6;
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break;
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break;
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case audioStereo:
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case audioStereo:
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