mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp.git
synced 2026-04-27 20:51:40 +00:00
centralize windows version as well
This commit is contained in:
parent
c1a218ce63
commit
e35257b8ff
2 changed files with 10 additions and 2 deletions
2
.github/workflows/validate.yml
vendored
2
.github/workflows/validate.yml
vendored
|
|
@ -167,6 +167,8 @@ jobs:
|
|||
|
||||
cmake -DCMAKE_BUILD_TYPE=${{ matrix.type }} -DCMAKE_CXX_COMPILER_LAUNCHER=ccache -DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER=clang-cl -DCMAKE_C_COMPILER=clang-cl -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S . -B cmake-build -DCMAKE_CXX_FLAGS="-Xclang -fexceptions -Xclang -fcxx-exceptions"
|
||||
cmake --build cmake-build --config ${{ matrix.type }} --target Zelda64Recompiled -j $cpuCores
|
||||
env:
|
||||
SDL2_VERSION: ${{ inputs.SDL2_VERSION }}
|
||||
- name: Prepare Archive
|
||||
run: |
|
||||
Move-Item -Path "cmake-build/Zelda64Recompiled.exe" -Destination "Zelda64Recompiled.exe"
|
||||
|
|
|
|||
|
|
@ -179,11 +179,17 @@ endif()
|
|||
|
||||
if (WIN32)
|
||||
include(FetchContent)
|
||||
|
||||
if (DEFINED ENV{SDL2_VERSION})
|
||||
set(SDL2_VERSION $ENV{SDL2_VERSION})
|
||||
else()
|
||||
set(SDL2_VERSION "2.28.5")
|
||||
endif()
|
||||
|
||||
# Fetch SDL2 on windows
|
||||
FetchContent_Declare(
|
||||
sdl2
|
||||
URL https://github.com/libsdl-org/SDL/releases/download/release-2.28.5/SDL2-devel-2.28.5-VC.zip
|
||||
URL_HASH MD5=d8173db078e54040c666f411c5a6afff
|
||||
URL https://github.com/libsdl-org/SDL/releases/download/release-${SDL2_VERSION}/SDL2-devel-${SDL2_VERSION}-VC.zip
|
||||
)
|
||||
FetchContent_MakeAvailable(sdl2)
|
||||
target_include_directories(Zelda64Recompiled PRIVATE
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue