Zelda64Recomp/include
Wiseguy 2fc17b6092
Update runtime for more accurate VI and switch to improved pacing RT64 branch (#644)
* Update runtime for more accurate VI and switch to improved pacing RT64 branch

* Update N64ModernRuntime and RT64 after merge

* Update recompiler to match runtime symbol list
2025-08-14 20:48:39 -04:00
..
overloaded.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
ovl_patches.hpp Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
promptfont.h update promptfont.h 2024-03-27 14:59:28 -05:00
recomp_data.h Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
recomp_files.h Use file backup system for config files (#335) 2024-06-01 17:22:33 -04:00
recomp_input.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
recomp_ui.h 1.2 Release Candidate (#572) 2025-05-04 10:33:10 -04:00
zelda_config.h Allow configuring menu accept/apply buttons (#385) 2024-07-05 21:19:31 -04:00
zelda_debug.h Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
zelda_game.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
zelda_render.h Update runtime for more accurate VI and switch to improved pacing RT64 branch (#644) 2025-08-14 20:48:39 -04:00
zelda_sound.h Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
zelda_support.h Flatpak support. (#569) 2025-04-28 23:36:25 -04:00