Zelda64Recomp/lib
Wiseguy 2fc17b6092
Update runtime for more accurate VI and switch to improved pacing RT64 branch (#644)
* Update runtime for more accurate VI and switch to improved pacing RT64 branch

* Update N64ModernRuntime and RT64 after merge

* Update recompiler to match runtime symbol list
2025-08-14 20:48:39 -04:00
..
concurrentqueue Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands 2023-12-03 13:14:54 -05:00
freetype-windows-binaries@d6fb49d11a Add freetype binary git submodule to replace vcpkg 2023-12-18 19:10:15 -05:00
GamepadMotionHelpers Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion 2024-01-22 23:08:59 -05:00
lunasvg@4166d0cccf Use custom controller db mappings (#425) 2025-04-23 22:10:39 -04:00
mm-decomp@5607eec18b Added MM decomp as submodule and added workaround file to avoid needing to build it 2023-12-18 19:26:47 -05:00
N64ModernRuntime@df7e820d8c Update runtime for more accurate VI and switch to improved pacing RT64 branch (#644) 2025-08-14 20:48:39 -04:00
RmlUi@7a06f27db0 Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00
rt64@b552151c34 Update runtime for more accurate VI and switch to improved pacing RT64 branch (#644) 2025-08-14 20:48:39 -04:00
SlotMap Remove slotmap submodule and integrate header directly after submodule URL changed 2025-08-04 20:34:17 -04:00
FindFreetype.cmake Modding menu and UI and additional mod exports (#535) 2025-04-28 03:01:36 -04:00