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https://github.com/Zelda64Recomp/Zelda64Recomp.git
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* init config opt system w/ 3 types and description support * Move config registry/option to librecomp + added Color conf opt type * Updated color option type styling * Added dropdown option type * Added TextField option type * Button config type + callback wip * init mod menu + bem class + button presets * WIP mod menu, fix some warnings * Rewrite mod details under new UI system. * Refactored mods menu entirely. * Remove ModMenu.scss. * Take ownership of created pointers on Element class. * Add styles. * Multi-style state and disabled state propagation. * Switch to string views. * Convert to spaces, hook up mod enabled to toggle. * Mod menu progress. * Layout for mod details panel, add gap property setters * Update RmlUi for gap property in flexbox * Add slot_map and begin ui context * Implement context and resource storage slotmaps * Config submenu. * Refactored to account for context changes. * Turn off tab searching when submenu is open. * Revert accidental RmlUi downgrade * Upgrade RmlUi to 6.0 release * Text input. * Radio option. * Cleanup. * Refactor Rml document handling to use new ContextId system (prompts currently unimplemented) * Add support for config schema. * Split config sub menu into separate context and fix configure button, prevent infinite loop when looking for autofocus element * Reimplement mechanism to open the config menu to a specific tab * Begin implementing mod UI API * Link storage to mod menu. * Proper enum parsing. * Enable mod reordering. * Draggable improvements to mod menu and runtime update. * Adjust styling of submenu. * Mods folder button. * Linux build fixes. * Hook up new manifest fields to mod UI * Add basic thumbnail parsing functionality. * More style changes. * Implement update event for elements * Use RT64's texture laoding instead. * Restore spacer animations. * Animation API begone. * Auto-enabled mods. * Update runtime submodule and N64Recomp commit in CI for mod config API, remove unnecessary extern C * Sub menu display name, assert on text input. * Clamp delta time to fix UI disappearing on OS with timestamps that don't always increase. * Add a state for when no mods are installed. * Unify API function naming scheme and export relevant API functions * Add actor update/init events and save init event (#536) * Expose remaining property setters to mod UI API * Implemented mod UI callbacks * Implement actor extension data and use it for transform tagging * Zero the memory allocated to hold extended actor data * Implement label and textinput in mod UI API * Patch virtual address translation to support entire extended RAM address space (#533) * Download full target build of llvm in CI Windows runners to fix missing MIPS support and update N64Recomp CI commit * Enable triple buffering in RT64 (#546) * Implement controlling input capturing for mod UI contexts * Created mod UI API functions for setting visibility, setting text, and destroying elements * Fix errant RML tag in mod menu and insert breaks for newlines when setting element text * Fix compilation after rebase * Fixes for macOS * Set the blender description manually for the UI renderer * Created mod UI API functions for imageview elements * Switch to designated initializers to work around missing aggregate initialization compiler support * Update RT64 for driver bug workarounds and misc fixes * Update RT64 to fix native sampler issues with tile copies * Update RT64 for depth clear optimization and more native sampler changes * Update RT64 and allow it to choose the graphics API when set to Auto * Update runtime to allow renderers to choose the graphics API * Update RT64 to enable early Z test shader optimization * Implement data structure mod APIs * Update lunasvg to increase its minimum cmake version * Switch to runtime concatenation of function name in data API error reporting to fix Linux compilation issue * Add missing typename to fix compilation on some compilers * Update RT64 to fix failed assert with MSAA off * Reimplement prompts as a separate UI context and make it so the quit game prompt doesn't bring up the config menu * DnD prototype. * Fix to dynamic lib path and runtime commit. * Finish drag and drop mod installation, disable mod refresh button and code mod toggle when game starts * Remove std::format usage and add missing <list> includes to fix Linux/MacOS compilation * Switch to aggregate initialization for Version to work around missing implicit constructor on some compilers * Replace use of std::bind with lambdas * Add mod install button, put mod description in scroll container, minor mod menu tweaks * Update runtime to fix renderer shutdown race condition * Implement texture pack reordering * Add mod UI API exports for slider, password input, and label radio and expose RmlUi debugger on F8 * Update runtime for mod version export * Update runtime for save swapping mod API * Apply recomp.rcss to mod UI contexts (fixes scrolls) * Updated mod list styling (#561) * Updated mod list styling * mod entry max height * Update RT64 for v5 texture hash * Update runtime for mod API to get save file path * Add special config option id to control texture pack state for code mods * Update runtime for mod default enabled state * Add exports for stars' display lists (#563) * Update runtime to fix default value of enabled_by_default * Update runtime to allow NULL recomp_free * Implement navigation and focus styling for new UI framework (no manual overrides yet) * Fix the previous scissor state bleeding when drawing the RmlUi output onto the swapchain buffer * Use a multiple file select dialog for mod install button * Add mod export for loading UI image from bytes (png/dds) * Manual navigation in UI framework and WIP mod menu navigation * Repeat key events when holding down controller inputs for UI navigation * Patch AnimationContext_SetLoadFrame to allow custom animations (#564) * Close context when showing or hiding a context and reopen afterwards to prevent deadlocks * Add quotes around xdg-open and open commands to support paths with spaces * Update RT64 for high precision texture coordinates when using texture replacements * Add support for built-in mods and convert D-Pad to a built-in mod (#567) * Add embedded mod (using mm_recomp_draw_distance as an example). * Update runtime after merge * Experiment with removing the D-Pad. * Add event needed for dpad as mod, revert remaining changes in built-in patches for dpad * Add built-in dpad mod, add remaining event calls to input.c * Add built-in mods readme --------- Co-authored-by: Dario <dariosamo@gmail.com> * Fixing navigation of mods menu. * Focused state for mod entry. * Prevent hover styling and focus on input elements when disabled * Fix up/down navigation on text input elements * Set mod tab to navigate down to first mod, fix redundant mod scanning * Remove more redundant mod scanning and fix mods being scanned during gameplay * Update runtime for mod folder export * Improve radio navigation and setup mod config submenu navigation setup * Restore fd anywhere export functionality (#570) * fix fd * add comment back in * Make config tabset navigate down to first mod entry when mod menu is open, make mod configure screen focus on configure button after closing * Add navigation exports to mod UI API * Fix opening the config menu via keyboard/controller causing a double animation warning in RmlUi --------- Co-authored-by: Dario <dariosamo@gmail.com> Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com> Co-authored-by: Garrett Cox <garrettjcox@gmail.com> Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: danielryb <59661841+danielryb@users.noreply.github.com> Co-authored-by: Reonu <danileon95@gmail.com> Co-authored-by: LittleCube <littlecubehax@gmail.com>
413 lines
9.2 KiB
SCSS
413 lines
9.2 KiB
SCSS
.config-option {
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display: flex;
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flex: 1;
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flex-direction: column;
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align-items: flex-start;
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justify-content: flex-start;
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margin: space(16) space(0) space(24);
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&--hz {
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flex-direction: row-reverse;
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align-items: center;
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margin-top: space(4);
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margin-bottom: space(4);
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.config-option__title {
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@extend %label-md;
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flex: 1 1 100%;
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}
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.config-option__list {
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flex: 1 1 auto;
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width: auto;
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}
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&:first-child {
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margin-top: 0;
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}
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&:last-child {
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margin-bottom: 0;
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}
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}
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}
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.config-option__title {
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@extend %label-md;
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padding: 0 space(12);
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}
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.config-option__radio-tabs,
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.config-option__list {
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display: flex;
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flex-direction: row;
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align-items: flex-start;
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justify-content: flex-start;
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width: 100%;
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height: auto;
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padding: 0;
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input:first-of-type {
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nav-left: none;
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}
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input:last-of-type {
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nav-right: none;
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}
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.config-option__tab-label {
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@extend %label-sm;
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@include trans-colors-opa;
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display: block;
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position: relative;
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height: auto;
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margin: space(4) space(12) 0;
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padding: space(8) 0;
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color: $color-text-inactive;
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tab-index: none;
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&:hover {
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color: $color-text;
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cursor: pointer;
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}
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}
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.config-option__checkbox-wrapper {
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@include trans-colors-opa;
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width: space(32);
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height: space(32);
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margin: space(4) space(12) 0;
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border-radius: $border-radius-sm;
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opacity: 0.5;
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background-color: $color-bg-overlay;
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cursor: pointer;
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&:hover {
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opacity: 1;
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}
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&[checked] {
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background-color: $color-a;
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}
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}
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.config-option__checkbox {
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@extend %nav-all;
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@include trans-colors-opa;
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visibility: visible;
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width: 0;
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height: 0;
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}
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// TODO: Remove & Replace old stylings
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input.radio {
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@extend %nav-all;
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@include trans-colors-opa;
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visibility: visible;
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width: 0;
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height: 0;
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&:not(:disabled) {
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&:checked + .config-option__tab-label {
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border-bottom: 1dp;
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border-color: $color-text;
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color: $color-text;
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&:hover {
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cursor: default;
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}
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}
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.rmlui-window:not([mouse-active]) &:focus + .config-option__tab-label {
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transition: none;
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animation: $focus-anim-border;
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border-color: $color-secondary;
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color: $color-secondary;
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}
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&:focus + .config-option__tab-label,
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&:hover + .config-option__tab-label {
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color: $color-text;
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}
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}
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&:disabled + .config-option__tab-label {
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opacity: 0.5;
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&:hover {
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cursor: default;
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}
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}
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}
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input.range slidertrack {
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@include trans-colors;
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height: 2dp;
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margin-top: space(8);
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background-color: $color-border;
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}
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input.range sliderbar {
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@include trans-colors;
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width: space(16);
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height: space(16);
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margin-top: space(1);
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margin-right: space(-8);
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margin-left: space(-8);
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transition: background-color $transition-quick;
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border-radius: 8dp;
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background-color: $color-text-dim;
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.rmlui-window:not([mouse-active]) &:focus {
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@include border($color-a);
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animation: $focus-anim-bg;
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}
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&:hover {
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background-color: $color-text;
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cursor: pointer;
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}
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}
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input.range sliderbar:active,
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input.range slidertrack:active + sliderbar {
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background-color: $color-secondary;
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}
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input.range sliderarrowdec,
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input.range sliderarrowinc {
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display: none;
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}
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}
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.config-option__details {
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@extend %label-xs;
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height: space(18);
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margin: space(14) space(12) 0;
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color: $color-primary;
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}
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.config-option-color {
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width: 100%;
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max-width: space(360);
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height: auto;
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margin-top: space(4);
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margin-left: space(12);
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padding: 0;
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&__preview-wrapper {
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display: flex;
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flex-direction: row;
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width: 100%;
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height: space(8 * 9);
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}
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&__preview-block {
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display: block;
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width: space(8 * 11);
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height: 100%;
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border-width: $border-width-thickness;
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border-radius: $border-radius-lg;
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border-color: $color-border;
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}
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&__hsv-wrapper {
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display: flex;
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flex: 1 1 100%;
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flex-direction: column;
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width: auto;
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height: auto;
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padding-left: space(8);
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.config-option-range {
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flex: 1 1 auto;
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label {
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min-width: space(72);
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}
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input {
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flex: 1 1 auto;
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}
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}
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}
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}
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.config-option-range {
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display: flex;
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flex-direction: row;
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align-items: flex-start;
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justify-content: flex-start;
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width: 100%;
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max-width: space(360);
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height: auto;
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margin-top: space(4);
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padding: 0;
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&__label {
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@extend %label-sm;
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display: block;
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width: space(56);
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margin: 0 12dp;
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margin-right: space(16);
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padding: 0;
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color: $color-text;
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tab-index: none;
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}
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&__range-input {
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flex: 1;
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slidertrack {
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@include trans-colors;
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height: 2dp;
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margin-top: space(8);
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background-color: $color-border;
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}
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sliderbar {
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@include trans-colors;
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width: space(16);
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height: space(16);
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margin-top: space(1);
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margin-right: space(-8);
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margin-left: space(-8);
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transition: background-color $transition-quick;
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border-radius: 8dp;
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background-color: $color-text-dim;
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.rmlui-window:not([mouse-active]) &:focus {
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@include border($color-a);
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animation: $focus-anim-bg;
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}
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&:hover {
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background-color: $color-text;
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cursor: pointer;
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}
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}
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sliderbar:active,
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slidertrack:active + sliderbar {
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background-color: $color-secondary;
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}
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sliderarrowdec,
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sliderarrowinc {
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display: none;
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}
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}
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}
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.config-option__range-wrapper {
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max-width: space(360);
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margin-top: space(4);
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}
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.config-option__range-label {
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@extend %label-sm;
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display: block;
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// flex: 0 0 space(32);
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width: space(56);
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margin: 0 12dp;
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margin-right: space(16);
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padding: 0;
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color: $color-text;
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tab-index: none;
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}
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.config-option-dropdown, .config-option-textfield {
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display: flex;
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position: relative;
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flex: 1 1 100%;
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flex-direction: row;
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align-items: center;
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justify-content: flex-start;
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width: auto;
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height: auto;
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padding: space(8) space(24) space(8) space(12);
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&__select {
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display: block;
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height: space(48);
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padding: space(14);
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cursor: pointer;
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}
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&__wrapper {
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// Cursed guess & check so that this appears to be the same height as the select
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$extra-space: 2;
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display: flex;
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align-items: center;
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justify-content: flex-start;
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width: 100%;
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height: auto;
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padding: space(0 + $extra-space) 0 space(10 + $extra-space);
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cursor: text;
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input {
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width: 100%;
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height: auto;
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vertical-align: middle;
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}
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}
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&__select, &__wrapper {
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@extend %body;
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@extend %nav-all;
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@include trans-colors-border;
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@include border($color-white-a50);
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position: relative;
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box-sizing: border-box;
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flex: 1 1 100%;
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width: auto;
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border-radius: $border-radius-md;
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background-color: $color-white-a5;
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&:hover, &:focus {
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@include border($color-white-a80);
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background-color: $color-white-a20;
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}
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selectvalue {
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display: inline;
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height: auto;
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margin: auto 0;
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}
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selectbox {
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@include border($color-border);
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margin-top: space(2);
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padding: space(4) 0;
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border-radius: $border-radius-md;
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background-color: $color-background-3;
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option {
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@extend %nav-all;
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@include trans-colors;
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padding: space(8) space(12);
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background-color: $color-transparent;
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color: $color-text-dim;
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font-weight: 400;
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&:hover, &:focus {
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background-color: $color-white-a20;
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}
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&:hover:not(:checked) {
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cursor: pointer;
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}
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&:checked {
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background-color: $color-white-a5;
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color: $color-white;
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}
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}
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}
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}
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}
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