Zelda64Recomp/assets/scss/styles/components/ConfigOption.scss
Wiseguy d766cf328f
Some checks are pending
validate-internal / build (push) Waiting to run
Modding menu and UI and additional mod exports (#535)
* init config opt system w/ 3 types and description support

* Move config registry/option to librecomp + added Color conf opt type

* Updated color option type styling

* Added dropdown option type

* Added TextField option type

* Button config type + callback wip

* init mod menu + bem class + button presets

* WIP mod menu, fix some warnings

* Rewrite mod details under new UI system.

* Refactored mods menu entirely.

* Remove ModMenu.scss.

* Take ownership of created pointers on Element class.

* Add styles.

* Multi-style state and disabled state propagation.

* Switch to string views.

* Convert to spaces, hook up mod enabled to toggle.

* Mod menu progress.

* Layout for mod details panel, add gap property setters

* Update RmlUi for gap property in flexbox

* Add slot_map and begin ui context

* Implement context and resource storage slotmaps

* Config submenu.

* Refactored to account for context changes.

* Turn off tab searching when submenu is open.

* Revert accidental RmlUi downgrade

* Upgrade RmlUi to 6.0 release

* Text input.

* Radio option.

* Cleanup.

* Refactor Rml document handling to use new ContextId system (prompts currently unimplemented)

* Add support for config schema.

* Split config sub menu into separate context and fix configure button, prevent infinite loop when looking for autofocus element

* Reimplement mechanism to open the config menu to a specific tab

* Begin implementing mod UI API

* Link storage to mod menu.

* Proper enum parsing.

* Enable mod reordering.

* Draggable improvements to mod menu and runtime update.

* Adjust styling of submenu.

* Mods folder button.

* Linux build fixes.

* Hook up new manifest fields to mod UI

* Add basic thumbnail parsing functionality.

* More style changes.

* Implement update event for elements

* Use RT64's texture laoding instead.

* Restore spacer animations.

* Animation API begone.

* Auto-enabled mods.

* Update runtime submodule and N64Recomp commit in CI for mod config API, remove unnecessary extern C

* Sub menu display name, assert on text input.

* Clamp delta time to fix UI disappearing on OS with timestamps that don't always increase.

* Add a state for when no mods are installed.

* Unify API function naming scheme and export relevant API functions

* Add actor update/init events and save init event (#536)

* Expose remaining property setters to mod UI API

* Implemented mod UI callbacks

* Implement actor extension data and use it for transform tagging

* Zero the memory allocated to hold extended actor data

* Implement label and textinput in mod UI API

* Patch virtual address translation to support entire extended RAM address space (#533)

* Download full target build of llvm in CI Windows runners to fix missing MIPS support and update N64Recomp CI commit

* Enable triple buffering in RT64 (#546)

* Implement controlling input capturing for mod UI contexts

* Created mod UI API functions for setting visibility, setting text, and destroying elements

* Fix errant RML tag in mod menu and insert breaks for newlines when setting element text

* Fix compilation after rebase

* Fixes for macOS

* Set the blender description manually for the UI renderer

* Created mod UI API functions for imageview elements

* Switch to designated initializers to work around missing aggregate initialization compiler support

* Update RT64 for driver bug workarounds and misc fixes

* Update RT64 to fix native sampler issues with tile copies

* Update RT64 for depth clear optimization and more native sampler changes

* Update RT64 and allow it to choose the graphics API when set to Auto

* Update runtime to allow renderers to choose the graphics API

* Update RT64 to enable early Z test shader optimization

* Implement data structure mod APIs

* Update lunasvg to increase its minimum cmake version

* Switch to runtime concatenation of function name in data API error reporting to fix Linux compilation issue

* Add missing typename to fix compilation on some compilers

* Update RT64 to fix failed assert with MSAA off

* Reimplement prompts as a separate UI context and make it so the quit game prompt doesn't bring up the config menu

* DnD prototype.

* Fix to dynamic lib path and runtime commit.

* Finish drag and drop mod installation, disable mod refresh button and code mod toggle when game starts

* Remove std::format usage and add missing <list> includes to fix Linux/MacOS compilation

* Switch to aggregate initialization for Version to work around missing implicit constructor on some compilers

* Replace use of std::bind with lambdas

* Add mod install button, put mod description in scroll container, minor mod menu tweaks

* Update runtime to fix renderer shutdown race condition

* Implement texture pack reordering

* Add mod UI API exports for slider, password input, and label radio and expose RmlUi debugger on F8

* Update runtime for mod version export

* Update runtime for save swapping mod API

* Apply recomp.rcss to mod UI contexts (fixes scrolls)

* Updated mod list styling (#561)

* Updated mod list styling

* mod entry max height

* Update RT64 for v5 texture hash

* Update runtime for mod API to get save file path

* Add special config option id to control texture pack state for code mods

* Update runtime for mod default enabled state

* Add exports for stars' display lists (#563)

* Update runtime to fix default value of enabled_by_default

* Update runtime to allow NULL recomp_free

* Implement navigation and focus styling for new UI framework (no manual overrides yet)

* Fix the previous scissor state bleeding when drawing the RmlUi output onto the swapchain buffer

* Use a multiple file select dialog for mod install button

* Add mod export for loading UI image from bytes (png/dds)

* Manual navigation in UI framework and WIP mod menu navigation

* Repeat key events when holding down controller inputs for UI navigation

* Patch AnimationContext_SetLoadFrame to allow custom animations (#564)

* Close context when showing or hiding a context and reopen afterwards to prevent deadlocks

* Add quotes around xdg-open and open commands to support paths with spaces

* Update RT64 for high precision texture coordinates when using texture replacements

* Add support for built-in mods and convert D-Pad to a built-in mod (#567)

* Add embedded mod (using mm_recomp_draw_distance as an example).

* Update runtime after merge

* Experiment with removing the D-Pad.

* Add event needed for dpad as mod, revert remaining changes in built-in patches for dpad

* Add built-in dpad mod, add remaining event calls to input.c

* Add built-in mods readme

---------

Co-authored-by: Dario <dariosamo@gmail.com>

* Fixing navigation of mods menu.

* Focused state for mod entry.

* Prevent hover styling and focus on input elements when disabled

* Fix up/down navigation on text input elements

* Set mod tab to navigate down to first mod, fix redundant mod scanning

* Remove more redundant mod scanning and fix mods being scanned during gameplay

* Update runtime for mod folder export

* Improve radio navigation and setup mod config submenu navigation setup

* Restore fd anywhere export functionality (#570)

* fix fd

* add comment back in

* Make config tabset navigate down to first mod entry when mod menu is open, make mod configure screen focus on configure button after closing

* Add navigation exports to mod UI API

* Fix opening the config menu via keyboard/controller causing a double animation warning in RmlUi

---------

Co-authored-by: Dario <dariosamo@gmail.com>
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
Co-authored-by: David Chavez <david@dcvz.io>
Co-authored-by: danielryb <59661841+danielryb@users.noreply.github.com>
Co-authored-by: Reonu <danileon95@gmail.com>
Co-authored-by: LittleCube <littlecubehax@gmail.com>
2025-04-28 03:01:36 -04:00

413 lines
9.2 KiB
SCSS

.config-option {
display: flex;
flex: 1;
flex-direction: column;
align-items: flex-start;
justify-content: flex-start;
margin: space(16) space(0) space(24);
&--hz {
flex-direction: row-reverse;
align-items: center;
margin-top: space(4);
margin-bottom: space(4);
.config-option__title {
@extend %label-md;
flex: 1 1 100%;
}
.config-option__list {
flex: 1 1 auto;
width: auto;
}
&:first-child {
margin-top: 0;
}
&:last-child {
margin-bottom: 0;
}
}
}
.config-option__title {
@extend %label-md;
padding: 0 space(12);
}
.config-option__radio-tabs,
.config-option__list {
display: flex;
flex-direction: row;
align-items: flex-start;
justify-content: flex-start;
width: 100%;
height: auto;
padding: 0;
input:first-of-type {
nav-left: none;
}
input:last-of-type {
nav-right: none;
}
.config-option__tab-label {
@extend %label-sm;
@include trans-colors-opa;
display: block;
position: relative;
height: auto;
margin: space(4) space(12) 0;
padding: space(8) 0;
color: $color-text-inactive;
tab-index: none;
&:hover {
color: $color-text;
cursor: pointer;
}
}
.config-option__checkbox-wrapper {
@include trans-colors-opa;
width: space(32);
height: space(32);
margin: space(4) space(12) 0;
border-radius: $border-radius-sm;
opacity: 0.5;
background-color: $color-bg-overlay;
cursor: pointer;
&:hover {
opacity: 1;
}
&[checked] {
background-color: $color-a;
}
}
.config-option__checkbox {
@extend %nav-all;
@include trans-colors-opa;
visibility: visible;
width: 0;
height: 0;
}
// TODO: Remove & Replace old stylings
input.radio {
@extend %nav-all;
@include trans-colors-opa;
visibility: visible;
width: 0;
height: 0;
&:not(:disabled) {
&:checked + .config-option__tab-label {
border-bottom: 1dp;
border-color: $color-text;
color: $color-text;
&:hover {
cursor: default;
}
}
.rmlui-window:not([mouse-active]) &:focus + .config-option__tab-label {
transition: none;
animation: $focus-anim-border;
border-color: $color-secondary;
color: $color-secondary;
}
&:focus + .config-option__tab-label,
&:hover + .config-option__tab-label {
color: $color-text;
}
}
&:disabled + .config-option__tab-label {
opacity: 0.5;
&:hover {
cursor: default;
}
}
}
input.range slidertrack {
@include trans-colors;
height: 2dp;
margin-top: space(8);
background-color: $color-border;
}
input.range sliderbar {
@include trans-colors;
width: space(16);
height: space(16);
margin-top: space(1);
margin-right: space(-8);
margin-left: space(-8);
transition: background-color $transition-quick;
border-radius: 8dp;
background-color: $color-text-dim;
.rmlui-window:not([mouse-active]) &:focus {
@include border($color-a);
animation: $focus-anim-bg;
}
&:hover {
background-color: $color-text;
cursor: pointer;
}
}
input.range sliderbar:active,
input.range slidertrack:active + sliderbar {
background-color: $color-secondary;
}
input.range sliderarrowdec,
input.range sliderarrowinc {
display: none;
}
}
.config-option__details {
@extend %label-xs;
height: space(18);
margin: space(14) space(12) 0;
color: $color-primary;
}
.config-option-color {
width: 100%;
max-width: space(360);
height: auto;
margin-top: space(4);
margin-left: space(12);
padding: 0;
&__preview-wrapper {
display: flex;
flex-direction: row;
width: 100%;
height: space(8 * 9);
}
&__preview-block {
display: block;
width: space(8 * 11);
height: 100%;
border-width: $border-width-thickness;
border-radius: $border-radius-lg;
border-color: $color-border;
}
&__hsv-wrapper {
display: flex;
flex: 1 1 100%;
flex-direction: column;
width: auto;
height: auto;
padding-left: space(8);
.config-option-range {
flex: 1 1 auto;
label {
min-width: space(72);
}
input {
flex: 1 1 auto;
}
}
}
}
.config-option-range {
display: flex;
flex-direction: row;
align-items: flex-start;
justify-content: flex-start;
width: 100%;
max-width: space(360);
height: auto;
margin-top: space(4);
padding: 0;
&__label {
@extend %label-sm;
display: block;
width: space(56);
margin: 0 12dp;
margin-right: space(16);
padding: 0;
color: $color-text;
tab-index: none;
}
&__range-input {
flex: 1;
slidertrack {
@include trans-colors;
height: 2dp;
margin-top: space(8);
background-color: $color-border;
}
sliderbar {
@include trans-colors;
width: space(16);
height: space(16);
margin-top: space(1);
margin-right: space(-8);
margin-left: space(-8);
transition: background-color $transition-quick;
border-radius: 8dp;
background-color: $color-text-dim;
.rmlui-window:not([mouse-active]) &:focus {
@include border($color-a);
animation: $focus-anim-bg;
}
&:hover {
background-color: $color-text;
cursor: pointer;
}
}
sliderbar:active,
slidertrack:active + sliderbar {
background-color: $color-secondary;
}
sliderarrowdec,
sliderarrowinc {
display: none;
}
}
}
.config-option__range-wrapper {
max-width: space(360);
margin-top: space(4);
}
.config-option__range-label {
@extend %label-sm;
display: block;
// flex: 0 0 space(32);
width: space(56);
margin: 0 12dp;
margin-right: space(16);
padding: 0;
color: $color-text;
tab-index: none;
}
.config-option-dropdown, .config-option-textfield {
display: flex;
position: relative;
flex: 1 1 100%;
flex-direction: row;
align-items: center;
justify-content: flex-start;
width: auto;
height: auto;
padding: space(8) space(24) space(8) space(12);
&__select {
display: block;
height: space(48);
padding: space(14);
cursor: pointer;
}
&__wrapper {
// Cursed guess & check so that this appears to be the same height as the select
$extra-space: 2;
display: flex;
align-items: center;
justify-content: flex-start;
width: 100%;
height: auto;
padding: space(0 + $extra-space) 0 space(10 + $extra-space);
cursor: text;
input {
width: 100%;
height: auto;
vertical-align: middle;
}
}
&__select, &__wrapper {
@extend %body;
@extend %nav-all;
@include trans-colors-border;
@include border($color-white-a50);
position: relative;
box-sizing: border-box;
flex: 1 1 100%;
width: auto;
border-radius: $border-radius-md;
background-color: $color-white-a5;
&:hover, &:focus {
@include border($color-white-a80);
background-color: $color-white-a20;
}
selectvalue {
display: inline;
height: auto;
margin: auto 0;
}
selectbox {
@include border($color-border);
margin-top: space(2);
padding: space(4) 0;
border-radius: $border-radius-md;
background-color: $color-background-3;
option {
@extend %nav-all;
@include trans-colors;
padding: space(8) space(12);
background-color: $color-transparent;
color: $color-text-dim;
font-weight: 400;
&:hover, &:focus {
background-color: $color-white-a20;
}
&:hover:not(:checked) {
cursor: pointer;
}
&:checked {
background-color: $color-white-a5;
color: $color-white;
}
}
}
}
}