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	 79fc56f1fd
			
		
	
	
		79fc56f1fd
		
			
		
	
	
	
	
		
			
			* Changed patch recompilation to use new reference symbol functionality and removed all manual relocations * Moved symbol tomls to submodule, switched from objcopy to recompiler output binary mechanism for patch recompilation * Update N64Recomp commit in CI to symbol_reference_file branch * Remove option in patches toml that doesn't exist * Update N64Recomp to fix issue with pause screen cursor, fix some issues caused by patches and overlay function-local statics * Disable unpaired lo16 warnings and update N64Recomp in CI * Update build instructions to reflect that the decomp elf is no longer needed
		
			
				
	
	
		
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| [submodule "lib/RmlUi"]
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| 	path = lib/RmlUi
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| 	url = https://github.com/mikke89/RmlUi/
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| [submodule "lib/rt64"]
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| 	path = lib/rt64
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| 	url = https://github.com/rt64/rt64
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| [submodule "lib/freetype-windows-binaries"]
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| 	path = lib/freetype-windows-binaries
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| 	url = https://github.com/ubawurinna/freetype-windows-binaries
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| [submodule "lib/mm-decomp"]
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| 	path = lib/mm-decomp
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| 	url = https://github.com/zeldaret/mm
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| [submodule "lib/lunasvg"]
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| 	path = lib/lunasvg
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| 	url = https://github.com/sammycage/lunasvg
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| [submodule "lib/sse2neon"]
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| 	path = lib/sse2neon
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| 	url = https://github.com/DLTcollab/sse2neon.git
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| [submodule "lib/N64ModernRuntime"]
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| 	path = lib/N64ModernRuntime
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| 	url = https://github.com/N64Recomp/N64ModernRuntime.git
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| [submodule "Zelda64RecompSyms"]
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| 	path = Zelda64RecompSyms
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| 	url = https://github.com/Zelda64Recomp/Zelda64RecompSyms
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