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	 91db87632c
			
		
	
	
		91db87632c
		
			
		
	
	
	
	
		
			
			Integrates the modding functionality in N64ModernRuntime and adds several exported functions for mods to use. Also adds a ROM decompressor so that the runtime has access to the uncompressed code in the ROM for hooking purposes.
		
			
				
	
	
		
			64 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
| # Config file for Majora's Mask NTSC 1.0 Recompilation.
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| 
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| [input]
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| entrypoint = 0x80080000
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| # Paths are relative to the location of this config file.
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| output_func_path = "RecompiledFuncs"
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| relocatable_sections_path = "overlays.us.rev1.txt"
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| # elf_path = "mm.us.rev1.rom_uncompressed.elf"
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| symbols_file_path = "Zelda64RecompSyms/mm.us.rev1.syms.toml"
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| rom_file_path = "mm.us.rev1.rom_uncompressed.z64"
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| 
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| [patches]
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| stubs = [
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|     # Stub out unused functions that directly manipulate RCP status.
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|     "RcpUtils_PrintRegisterStatus",
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|     "RcpUtils_Reset",
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|     # Stub out an unnecessary function that accesses kseg1 addresses.
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|     "CIC6105_Init"
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| ]
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| 
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| ignored = [
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|     # Not actually a function
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|     "D_80186028"
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| ]
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| 
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| # Single-instruction patches
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| 
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| # Write audio dlists to kseg0 (cached, 0x80...) addresses instead of kseg1 (uncached, 0xA0...) ones.
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| # This saves the recompiler from needing to handle checking for kseg1 addresses on every memory operation.
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| [[patches.instruction]]
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| func = "AudioHeap_WritebackDCache"
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| vram = 0x8018B510
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| value = 0x3C010000 # lui $at, 0x2000 -> lui $at, 0x0000
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| 
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| # These two may not be needed with RCP timeout detection disabled
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| # # Pretend the RSP has already halted so that the game doesn't attempt to directly manipulate RSP registers.
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| # [[patches.instruction]]
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| # func = "Sched_HandleAudioCancel"
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| # vram = 0x801763D8
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| # value = 0x240F0001 # lw	$t7, 0x0($s1) -> li $t7, 1
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| 
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| # # Ditto.
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| # [[patches.instruction]]
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| # func = "Sched_HandleGfxCancel"
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| # vram = 0x80176534
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| # value = 0x240F0001 # lw	$t7, 0x0($s1) -> li $t7, 1
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| 
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| # Disable RCP timeout detection (sometimes throws false positives, not needed)
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| [[patches.instruction]]
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| func = "AudioMgr_HandleRetrace"
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| vram = 0x80172DBC
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| value = 0x00000000 # jal osSetTimer -> nop
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| 
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| # Ditto.
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| [[patches.instruction]]
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| func = "Graph_TaskSet00"
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| vram = 0x80174218
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| value = 0x00000000 # jal osSetTimer -> nop
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| 
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| # Prevent the minimap from drawing at a point where it can cause a crash when pausing.
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| [[patches.instruction]]
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| func = "func_80106644"
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| vram = 0x80106684
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| value = 0x29E10003 # slti $at, $t7, 0x4 -> slti $at, $t7, 0x3
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