Zelda64Recomp/include
2025-04-27 23:56:49 -04:00
..
overloaded.h Add mod UI API exports for slider, password input, and label radio and expose RmlUi debugger on F8 2025-04-07 22:05:18 -04:00
ovl_patches.hpp Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
promptfont.h update promptfont.h 2024-03-27 14:59:28 -05:00
recomp_data.h Implement data structure mod APIs 2025-04-03 02:36:32 -04:00
recomp_files.h Use file backup system for config files (#335) 2024-06-01 17:22:33 -04:00
recomp_input.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
recomp_ui.h Make config tabset navigate down to first mod entry when mod menu is open, make mod configure screen focus on configure button after closing 2025-04-27 23:56:49 -04:00
zelda_config.h Allow configuring menu accept/apply buttons (#385) 2024-07-05 21:19:31 -04:00
zelda_debug.h Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
zelda_game.h Mod Support (#499) 2025-02-14 18:38:10 -05:00
zelda_render.h Add special config option id to control texture pack state for code mods 2025-04-09 03:51:26 -04:00
zelda_sound.h Migrate to N64ModernRuntime (#354) 2024-06-05 01:12:43 +02:00
zelda_support.h Fix missing list header include in zelda_support.h 2025-04-15 23:31:35 -04:00