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			22 lines
		
	
	
	
		
			677 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
	
		
			677 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "ultra64.h"
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| 
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| #define	K0BASE		0x80000000
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| #define	K1BASE		0xA0000000
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| #define	K2BASE		0xC0000000
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| #define	IS_KSEG0(x)	((u32)(x) >= K0BASE && (u32)(x) < K1BASE)
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| #define	IS_KSEG1(x)	((u32)(x) >= K1BASE && (u32)(x) < K2BASE)
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| #define	K0_TO_PHYS(x)	((u32)(x)&0x1FFFFFFF)	/* kseg0 to physical */
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| #define	K1_TO_PHYS(x)	((u32)(x)&0x1FFFFFFF)	/* kseg1 to physical */
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| 
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| u32 osVirtualToPhysical(PTR(void) addr) {
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|     uintptr_t addr_val = (uintptr_t)addr;
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|     if (IS_KSEG0(addr_val)) {
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|         return K0_TO_PHYS(addr_val);
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|     } else if (IS_KSEG1(addr_val)) {
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|         return K1_TO_PHYS(addr_val);
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|     } else {
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|         // TODO handle TLB mappings
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|         return (u32)addr_val;
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|     }
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| }
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| 
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