Zelda64Recomp/src/ui
2025-03-14 17:35:29 -04:00
..
core Implement update event for elements 2025-03-14 17:35:28 -04:00
elements Sub menu display name, assert on text input. 2025-03-14 17:35:29 -04:00
util WIP mod menu, fix some warnings 2025-03-14 16:42:35 -04:00
ui_api.cpp Update runtime submodule and N64Recomp commit in CI for mod config API, remove unnecessary extern C 2025-03-14 17:35:29 -04:00
ui_color_hack.cpp Convert to spaces, hook up mod enabled to toggle. 2025-03-14 16:46:22 -04:00
ui_config.cpp Implement update event for elements 2025-03-14 17:35:28 -04:00
ui_config_sub_menu.cpp Implement update event for elements 2025-03-14 17:35:28 -04:00
ui_config_sub_menu.h Link storage to mod menu. 2025-03-14 17:34:59 -04:00
ui_elements.cpp Add support for config schema. 2025-03-14 17:20:34 -04:00
ui_elements.h Cleanup. 2025-03-14 16:47:29 -04:00
ui_launcher.cpp Reimplement mechanism to open the config menu to a specific tab 2025-03-14 17:34:59 -04:00
ui_mod_details_panel.cpp Auto-enabled mods. 2025-03-14 17:35:29 -04:00
ui_mod_details_panel.h Auto-enabled mods. 2025-03-14 17:35:29 -04:00
ui_mod_menu.cpp Sub menu display name, assert on text input. 2025-03-14 17:35:29 -04:00
ui_mod_menu.h Auto-enabled mods. 2025-03-14 17:35:29 -04:00
ui_renderer.cpp Use RT64's texture laoding instead. 2025-03-14 17:35:28 -04:00
ui_renderer.h Add basic thumbnail parsing functionality. 2025-03-14 17:35:28 -04:00
ui_rml_hacks.cpp Cont/kb/mouse focus priorities and behaviors reworked (#15) 2024-05-02 01:51:09 -04:00
ui_rml_hacks.hpp Cont/kb/mouse focus priorities and behaviors reworked (#15) 2024-05-02 01:51:09 -04:00
ui_state.cpp Implement update event for elements 2025-03-14 17:35:28 -04:00