mirror of
				https://github.com/Zelda64Recomp/Zelda64Recomp.git
				synced 2025-10-30 08:03:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			46 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			TOML
		
	
	
	
	
	
| # Custom symbols used for patches.
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| [[section]]
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| name = "ABSOLUTE_SYMS"
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| vram = 0x00000000
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| size = 0x0
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| 
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| symbols = [
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|     # Alternate references to symbols that would otherwise be relocated
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|     { name = "Setup_Init_NORELOCATE", vram = 0x80173338 }, # Not relocatable, but here for uniformity with the other gamestate funcs
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|     { name = "MapSelect_Init_NORELOCATE", vram = 0x80801B4C },
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|     { name = "ConsoleLogo_Init_NORELOCATE", vram = 0x8080074C },
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|     { name = "Play_Init_NORELOCATE", vram = 0x8016A2C8 },
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|     { name = "TitleSetup_Init_NORELOCATE", vram = 0x80803F30 },
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|     { name = "FileSelect_Init_NORELOCATE", vram = 0x80813C98 },
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|     { name = "DayTelop_Init_NORELOCATE", vram = 0x80815820 },
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| ]
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| 
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| [[section]]
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| name = "..ovl_En_Hg"
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| rom = 0x01034170
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| vram = 0x80BCF1D0
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| size = 0x10E0
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| 
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| symbols = [
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|     { name = "sPamelasFatherGibdoAnimationInfo", vram = 0x80bd0008 },
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| ]
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| 
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| [[section]]
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| name = "..ovl_En_Hgo"
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| rom = 0x01035250
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| vram = 0x80BD02B0
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| size = 0xF30
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| 
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| symbols = [
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|     { name = "sPamelasFatherHumanAnimationInfo", vram = 0x80BD0EA0 },
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| ]
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| 
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| [[section]]
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| name = "..ovl_En_Pamera"
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| rom = 0x0103D250
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| vram = 0x80BD82B0
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| size = 0x2780
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| 
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| symbols = [
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|     { name = "sPamelaAnimationInfo", vram = 0x80BDA4B8 },
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| ]
 | 
