Zelda64Recomp/src/ui/ui_elements.h
2024-12-04 18:46:39 -05:00

22 lines
616 B
C++

#ifndef RECOMPUI_ELEMENTS_H
#define RECOMPUI_ELEMENTS_H
#include "recomp_ui.h"
#include "RmlUi/Core/Element.h"
#include "elements/ElementConfigOption.h"
#include "elements/ElementConfigGroup.h"
#include "elements/ElementOptionTypeCheckbox.h"
#include "elements/ElementOptionTypeColor.h"
#include "elements/ElementOptionTypeDropdown.h"
#include "elements/ElementOptionTypeRadioTabs.h"
#include "elements/ElementOptionTypeRange.h"
#include "elements/ElementDescription.h"
namespace recompui {
void register_custom_elements();
Rml::ElementInstancer* get_custom_element_instancer(std::string tag);
}
#endif