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12 lines
212 B
C++
12 lines
212 B
C++
#ifndef __ZELDA_GAME_H__
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#define __ZELDA_GAME_H__
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namespace zelda64 {
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// Quicksaving is disabled for now:
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//void quicksave_save();
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//void quicksave_load();
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void enqueue_game_reset();
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};
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#endif
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