mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp.git
synced 2026-01-20 21:52:45 +00:00
Switched to a makefile + clang build system Now builds as a library by default Removed SDL2 dependency Changed RT64 integration to use zilmar spec in order to pass a window handle Proper unaligned loads and stores implementation |
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| .. | ||
| disable_warnings.h | ||
| recomp.h | ||
| rsp.h | ||
| rsp_vu.h | ||
| rsp_vu_impl.h | ||
| rt64_layer.h | ||
| sections.h | ||