mirror of
				https://github.com/Zelda64Recomp/Zelda64Recomp.git
				synced 2025-10-30 08:03:03 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			111 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| #ifndef __PATCHES_H__
 | |
| #define __PATCHES_H__
 | |
| 
 | |
| // TODO fix renaming symbols in patch recompilation
 | |
| #define osCreateMesgQueue osCreateMesgQueue_recomp
 | |
| #define osRecvMesg osRecvMesg_recomp
 | |
| #define osSendMesg osSendMesg_recomp
 | |
| #define osViGetCurrentFramebuffer osViGetCurrentFramebuffer_recomp
 | |
| #define osFlashWriteArray osFlashWriteArray_recomp
 | |
| #define osFlashWriteBuffer osFlashWriteBuffer_recomp
 | |
| #define osWritebackDCache osWritebackDCache_recomp
 | |
| #define osInvalICache osInvalICache_recomp
 | |
| #define osGetTime osGetTime_recomp
 | |
| 
 | |
| #define osContStartReadData osContStartReadData_recomp
 | |
| #define osContGetReadData osContGetReadData_recomp
 | |
| #define osContStartQuery osContStartQuery_recomp
 | |
| #define osContGetQuery osContGetQuery_recomp
 | |
| 
 | |
| #define sinf __sinf_recomp
 | |
| #define cosf __cosf_recomp
 | |
| #define bzero bzero_recomp
 | |
| #define gRandFloat sRandFloat
 | |
| #include "global.h"
 | |
| #include "rt64_extended_gbi.h"
 | |
| 
 | |
| #ifndef gEXFillRectangle
 | |
| #define gEXFillRectangle(cmd, lorigin, rorigin, ulx, uly, lrx, lry) \
 | |
|     G_EX_COMMAND2(cmd, \
 | |
|         PARAM(RT64_EXTENDED_OPCODE, 8, 24) | PARAM(G_EX_FILLRECT_V1, 24, 0), \
 | |
|         PARAM(lorigin, 12, 0) | PARAM(rorigin, 12, 12), \
 | |
|         \
 | |
|         PARAM((ulx) * 4, 16, 16) | PARAM((uly) * 4, 16, 0), \
 | |
|         PARAM((lrx) * 4, 16, 16) | PARAM((lry) * 4, 16, 0) \
 | |
|     )
 | |
| #endif
 | |
| 
 | |
| #define gEXMatrixGroupNoInterpolation(cmd, push, proj, edit) \
 | |
|     gEXMatrixGroup(cmd, G_EX_ID_IGNORE, G_EX_INTERPOLATE_SIMPLE, push, proj, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupInterpolateOnlyTiles(cmd, push, proj, edit) \
 | |
|     gEXMatrixGroup(cmd, G_EX_ID_IGNORE, G_EX_INTERPOLATE_SIMPLE, push, proj, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupDecomposedNormal(cmd, id, push, proj, edit) \
 | |
|     gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupDecomposedSkipRot(cmd, id, push, proj, edit) \
 | |
|     gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupDecomposedSkipPosRot(cmd, id, push, proj, edit) \
 | |
|     gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupDecomposedSkipAll(cmd, id, push, proj, edit) \
 | |
|     gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_SKIP, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupDecomposedVerts(cmd, id, push, proj, edit) \
 | |
|     gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_LINEAR, edit)
 | |
| 
 | |
| #define gEXMatrixGroupDecomposedVertsOrderAuto(cmd, id, push, proj, edit) \
 | |
|     gEXMatrixGroupDecomposed(cmd, id, push, proj, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_COMPONENT_INTERPOLATE, G_EX_ORDER_AUTO, edit)
 | |
| 
 | |
| 
 | |
| int recomp_printf(const char* fmt, ...);
 | |
| float recomp_powf(float, float);
 | |
| 
 | |
| static inline void* actor_relocate(Actor* actor, void* addr) {
 | |
|     if ((uintptr_t)addr >= 0x80800000) {
 | |
|         return (void*)((uintptr_t)addr -
 | |
|                 (intptr_t)((uintptr_t)actor->overlayEntry->vramStart - (uintptr_t)actor->overlayEntry->loadedRamAddr));
 | |
|     }
 | |
|     else {
 | |
|         recomp_printf("Not an overlay address!: 0x%08X 0x%08X 0x%08X\n", (u32)addr, (u32)actor->overlayEntry->vramStart, (u32)actor->overlayEntry->loadedRamAddr);
 | |
|         return addr;
 | |
|     }
 | |
| }
 | |
| 
 | |
| typedef enum {
 | |
|     /* 0 */ PICTO_BOX_STATE_OFF,         // Not using the pictograph
 | |
|     /* 1 */ PICTO_BOX_STATE_LENS,        // Looking through the lens of the pictograph
 | |
|     /* 2 */ PICTO_BOX_STATE_SETUP_PHOTO, // Looking at the photo currently taken
 | |
|     /* 3 */ PICTO_BOX_STATE_PHOTO
 | |
| } PictoBoxState;
 | |
| 
 | |
| 
 | |
| #define INCBIN(identifier, filename)          \
 | |
|     asm(".pushsection .rodata\n"              \
 | |
|         "\t.local " #identifier "\n"          \
 | |
|         "\t.type " #identifier ", @object\n"  \
 | |
|         "\t.balign 8\n"                       \
 | |
|         #identifier ":\n"                     \
 | |
|         "\t.incbin \"" filename "\"\n\n"      \
 | |
|                                               \
 | |
|         "\t.balign 8\n"                       \
 | |
|         "\t.popsection\n");                   \
 | |
|     extern u8 identifier[]
 | |
| 
 | |
| void draw_dpad(PlayState* play);
 | |
| void draw_dpad_icons(PlayState* play);
 | |
| 
 | |
| void View_ApplyInterpolate(View* view, s32 mask, bool reset_interpolation_state);
 | |
| 
 | |
| void set_camera_skipped(bool skipped);
 | |
| void clear_camera_skipped();
 | |
| void edit_billboard_groups(PlayState* play);
 | |
| bool camera_was_skipped();
 | |
| void room_load_hook(PlayState* play, Room* room);
 | |
| void draw_autosave_icon(PlayState* play);
 | |
| 
 | |
| void recomp_crash(const char* err);
 | |
| 
 | |
| #endif
 | 
