Zelda64Recomp/src/game
2024-01-21 19:21:58 -05:00
..
config.cpp Save controls and graphics configs to files after editing and load them on startup 2024-01-21 19:21:58 -05:00
controls.cpp Split recomp config handling into separate file, changed "inputs" RmlUi variable to be a struct with an "array" member and named fields for each input 2024-01-21 14:04:56 -05:00
input.cpp Save controls and graphics configs to files after editing and load them on startup 2024-01-21 19:21:58 -05:00
quicksaving.cpp Prototype quicksave functionality, disabled for now 2024-01-13 01:39:41 -05:00